Age | Commit message (Collapse) | Author |
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svn-id: r42276
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svn-id: r42274
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reversed the log functions which does exactly the inverse as the name implies (its refered as "antilog" in the sources *rollseyes*)
svn-id: r42273
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the SAGA engine is enabled
svn-id: r42259
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svn-id: r42189
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aren't used afterwards). Fixed that, and some warnings.
svn-id: r42187
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Partially implemented queued Events and some related commands
svn-id: r42186
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svn-id: r42096
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and displaying a bit of information for maxtrax file
svn-id: r42013
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- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings
svn-id: r42009
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svn-id: r41994
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svn-id: r41989
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removed 1 potentially troublesome assert
svn-id: r41988
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to EGA the "old" palette will be used
tfmx/tfmxplayer.cpp: removed some unused stuff
sound/mods/tfmx.cpp: emulating the way MI initialises new macro-programms. (Difference might not be audible at all)
svn-id: r41976
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supposed to execute. (instead of doing that loop "outside").
Added "addBeginn" Effect, not used by MI but simple to implemt.
svn-id: r41910
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replaced all modulos with masks
swapped Paulas stereo output
svn-id: r41856
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svn-id: r41717
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Added stopping of sfx, seems like Monkey Island is pretty messy when it comes to handling sfx though.
Those two changes fix the "mansion burglary"
svn-id: r41716
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fixed patterncommand 0xFE not working,
added an option "-hack-patternstop" to the commandline tool
svn-id: r41710
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svn-id: r41694
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svn-id: r41693
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doSong are now nore readable
svn-id: r41692
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svn-id: r41686
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be stopped)
Cleanups in player_v4a.
svn-id: r41685
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svn-id: r41676
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svn-id: r41672
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svn-id: r41551
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automatically stop the player after all Patterns are stopped dependend on a variable.
svn-id: r41549
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svn-id: r41527
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Made musictimer work a bit better, merged the 2 tables into 1
svn-id: r41526
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created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet
svn-id: r41480
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Made modifications dependend on compiletime-variable TFMX_CMDLINE_TOOL.
scumm.vcproj, scummvm-tfmx.sln, scummvm-tfmx.vcproj:
enabled Scumm-Engine
tfmx.cpp:
Some small cleanups and corrections
svn-id: r41478
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* Updated Parallaction and SAGA to use the new decoder infrastructure.
svn-id: r41465
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in trunk/sound/.
* Refactored sound code in Parallaction to use the new Audio::make8SVXStream.
svn-id: r41460
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Added commandline option to output to flac
svn-id: r41434
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svn-id: r41427
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couple more macros implemented, all effects Monkey Island uses should be supported now
svn-id: r41413
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renamed some variables
made sure the fixed-point multiplications have the same results, even in cornercases
paula.cpp: changed/reverted stuff in Paula again.
svn-id: r41410
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added "vibrato-effect"
paula.cpp:
fixed bug introduced in last commit
svn-id: r41392
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svn-id: r41383
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Changes in Paula.cpp/Paula.h + soundfx.cpp:
Added (easy) queueing of samples by implementing methods that act similar
like writes to the Amiga-Chipset would.
Added counting of DMA-Interrupts, that is how often a sample finished
playing.
Added a base for the interrupt-interval, in most cases this will be the
Cia-clockrate. Derived classes can then set the interval without scaling to
the samplerate
Changes in common/scummsys.h:
Only disable warnings with pragmas for MS Compilers that cant do so
otherwise. Newer MSVC Versions can and should disable warnings in the
Project-Settings.
Files in tfmx:
Some files for debugging. Wont ever be commited back into trunk so those
will contain some messy and hackish code
Added: tfmx.h/tfmx.cpp
Player for TFMX-Modules.
Rest: main.cpp etc.
Modified buildsystem to include new directory, modified main.cpp so it
calls tfmxmain (tfmxplayer.cpp) instead of starting the GUI.
svn-id: r41382
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svn-id: r41282
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look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
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svn-id: r41014
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svn-id: r40957
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svn-id: r40932
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svn-id: r40867
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svn-id: r40840
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svn-id: r40827
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svn-id: r40785
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