Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-13 | added CustomProcInputStream | Paweł Kołodziejski | |
svn-id: r13570 | |||
2004-04-10 | Clean up VOC code, and fix potential out-of-bounds access | Max Horn | |
svn-id: r13535 | |||
2004-04-10 | Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> ↵ | Max Horn | |
this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that svn-id: r13531 | |||
2004-04-09 | Changed the UNIX line breaks. | Torbjörn Andersson | |
Fixed the problem where the lookout music didn't play in the MI1CD intro. At least, I *think* I fixed it. It worked at home, but I can't test it on this particular computer. svn-id: r13515 | |||
2004-04-08 | seems it is 'endianness' and not 'endianess' | Max Horn | |
svn-id: r13504 | |||
2004-03-28 | Format string fix. | Torbjörn Andersson | |
svn-id: r13408 | |||
2004-03-21 | When I played an Ogg Vorbis-encoded FotAQ I noticed that whenever a sound | Torbjörn Andersson | |
effect happened during a line of speech there was a chance - not a certainty - that the speech would get cut off prematurely. As far as I can tell, this is because the Vorbis decoder isn't the only one who's accessing the same file. Now the Vorbis decoder will explicitly seek to the position where it expects the file to be at before reading from it. I hope this is the correct fix. It does fix the problem for me, at least. I don't know if any of the other decoders needs a similar patch. I couldn't reproduce the problem with my MP3-encoded FotAQ, but there are other possible explanations for that, e.g. the bug gets harder to trigger the more sound data that is decoded in each pass. svn-id: r13353 | |||
2004-03-13 | Patch #902111: Change remaining random function calls to use RandomSource | Max Horn | |
svn-id: r13262 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-02-14 | fixed bug #892426 - improved FT sound loops | Paweł Kołodziejski | |
svn-id: r12886 | |||
2004-02-12 | Removed now obsolete getSamplesPlayed() function. It was only ever used for | Torbjörn Andersson | |
the Broken Sword cutscenes, where it didn't work very well, and was never fully implemented. svn-id: r12832 | |||
2004-02-12 | With no comments from fingolfin, and a go-ahead from ender, I've committed | Torbjörn Andersson | |
patch #892455 ("getElapsedTime() for sounds") despite its current shortcomings. It should be good enough for the Broken Sword cutscenes anyway, which is what I'll be looking at next. svn-id: r12829 | |||
2004-02-08 | Change AppendableMemoryStream overflows to debug messages, so people stop ↵ | James Brown | |
believing them to be the cause of errors in bug reports :P svn-id: r12775 | |||
2004-02-06 | Fixed "no newline at end of file" warning. | Torbjörn Andersson | |
svn-id: r12746 | |||
2004-02-05 | Prepare Zodiac MIDI support | Chris Apers | |
svn-id: r12734 | |||
2004-02-03 | Act more gracefully when failing to load a (VOC) sound (should help bug #889442) | Max Horn | |
svn-id: r12719 | |||
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵ | Max Horn | |
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665 | |||
2004-01-20 | No more needed | Chris Apers | |
svn-id: r12559 | |||
2004-01-20 | Enable those drivers (still no sound on PalmOS) | Chris Apers | |
svn-id: r12558 | |||
2004-01-18 | Patch #878883: Fix for Ogg Vorbis playback | Max Horn | |
svn-id: r12503 | |||
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support ↵ | James Brown | |
(default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation. svn-id: r12456 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | no need to specify game data path here: File::setDefaultDirectory() took ↵ | Max Horn | |
care of that svn-id: r12135 | |||
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn | |
svn-id: r12110 | |||
2004-01-03 | simplification (possible since read() doesn't have to be efficient anymore) | Max Horn | |
svn-id: r12103 | |||
2004-01-03 | replace read() by readBuffer() in CopyRateConverter | Max Horn | |
svn-id: r12102 | |||
2004-01-03 | more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ↵ | Max Horn | |
used for MP3/Vorbis support -> this eases changing the implementations, and reduces header dependencies (and thus compile time) :-) svn-id: r12097 | |||
2004-01-03 | removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special ↵ | Max Horn | |
variant with mad_timer_t was really only needed for MP3TrackInfo class) svn-id: r12095 | |||
2004-01-03 | added makeVOCStream() (convenience function) | Max Horn | |
svn-id: r12094 | |||
2003-12-28 | FT sounds have loops in voc data: 65536, that could be max loops or unfinite ↵ | Paweł Kołodziejski | |
loops svn-id: r11992 | |||
2003-12-27 | cleanup | Max Horn | |
svn-id: r11981 | |||
2003-12-27 | paranoia | Max Horn | |
svn-id: r11980 | |||
2003-12-27 | fixed compilation | Paweł Kołodziejski | |
svn-id: r11976 | |||
2003-12-27 | renamed VOC functions | Max Horn | |
svn-id: r11962 | |||
2003-12-26 | added handing voc loops | Paweł Kołodziejski | |
svn-id: r11951 | |||
2003-12-26 | fix warning, add TODO comment | Max Horn | |
svn-id: r11942 | |||
2003-12-26 | passthrought v7+ sound voices by imuse digital | Paweł Kołodziejski | |
svn-id: r11939 | |||
2003-12-26 | add param to playInputStream which makes it possible to retain an input ↵ | Max Horn | |
stream even after it has been given to the mixer for playback svn-id: r11933 | |||
2003-12-26 | logic fix: we must do wrap around *before* read, not after. otherwise ↵ | Max Horn | |
eosIntern will in some border cases return wrong results; some cleanup svn-id: r11932 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | explicitly turn off all active sounds -> not all MIDI devices support the ↵ | Max Horn | |
'All note off' event, at least according to http://crystal.apana.org.au/ghansper/midi_introduction/midi_channel_mode.html ; and now, the quicktime MIDI code doesn't support it anymore, too ;-) svn-id: r11885 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Allow sound ID for MP3/Vorbis sounds, too; cleaned up Vorbis playback code a bit | Max Horn | |
svn-id: r11879 | |||
2003-12-22 | Fix warning generated by the incomprehensibly picky MinGW GCC compiler. | Torbjörn Andersson | |
svn-id: r11858 | |||
2003-12-22 | o Got rid of Channel::destroy() method (no more evil 'delete this', plus | Max Horn | |
slightly more efficient) o Fixed potential memory leak in SoundMixer::playRaw o Channel not anymore friend class of SoundMixer o misc cleanup svn-id: r11857 | |||
2003-12-21 | include stdafx.h | Max Horn | |
svn-id: r11829 | |||
2003-12-21 | added convenience SoundMixer::playVorbis variant which calls through to ↵ | Max Horn | |
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812 |