Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-24 | fix for bug 928791: BS1: 'Freeze' at hospital | Robert Göffringmann | |
svn-id: r15878 | |||
2004-11-15 | BS1 demo is basically fully supported now. | Robert Göffringmann | |
only some SFX are flipped. svn-id: r15819 | |||
2004-11-15 | BS1 demo's speech and logic work now. | Robert Göffringmann | |
But there's something wrong with the SFX, which can lead to crashes. svn-id: r15813 | |||
2004-11-09 | free memory on quit. | Robert Göffringmann | |
Still leaks some, though svn-id: r15735 | |||
2004-10-21 | Make PalmOS happy | Chris Apers | |
svn-id: r15632 | |||
2004-03-12 | Always play the "current music" after restoring a savegame, even if it's 0. | Torbjörn Andersson | |
If it is, all that happens is that it silences the music. Otherwise, the current music that was playing before the game was restored will keep playing afterwards. (One example of this: I went into the Hotel Ubu and restored a savegame at the hospital. The piano music kept playing in the background.) svn-id: r13230 | |||
2004-03-07 | changed workaround again, it's also needed when entering the room, not only ↵ | Robert Göffringmann | |
when restoring a savegame. svn-id: r13216 | |||
2004-03-07 | work around script bug #911508 BS1: Crash when loading certain savegames | Robert Göffringmann | |
svn-id: r13215 | |||
2004-03-05 | Removed obsolete warning message from fnPlaySequence(). | Torbjörn Andersson | |
svn-id: r13195 | |||
2004-01-18 | fixed warning | Max Horn | |
svn-id: r12494 | |||
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown | |
svn-id: r12465 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2004-01-01 | whoops. | Robert Göffringmann | |
svn-id: r12073 | |||
2004-01-01 | added workaround for missing music file. | Robert Göffringmann | |
svn-id: r12072 | |||
2003-12-30 | implemented mouse luggage stuff | Robert Göffringmann | |
svn-id: r12039 | |||
2003-12-30 | fixed fnFace() and added workaround for missing animation on train roof | Robert Göffringmann | |
svn-id: r12032 | |||
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann | |
svn-id: r12004 | |||
2003-12-28 | Indentation fixes: changed spaces to tabs. (These tend to really stick out | Torbjörn Andersson | |
in my editor, since it shows tabs as eight spaces, not four.) svn-id: r12002 | |||
2003-12-22 | fix warnings | Max Horn | |
svn-id: r11863 | |||
2003-12-22 | fixed some animation bugs | Robert Göffringmann | |
svn-id: r11862 | |||
2003-12-22 | fixed screen and music fading | Robert Göffringmann | |
svn-id: r11861 | |||
2003-12-22 | added fnSetPaletteToFade/fnSetPaletteToCut | Robert Göffringmann | |
svn-id: r11851 | |||
2003-12-21 | added workaround for scriptbug (fixes ending sequence). | Robert Göffringmann | |
Sword1 is completable now with some graphical glitches left to fix. svn-id: r11841 | |||
2003-12-21 | now two inventory items can be combined | Robert Göffringmann | |
svn-id: r11823 | |||
2003-12-20 | fixed crashes after restoring a savegame, added fnSetPaletteToFade and ↵ | Robert Göffringmann | |
changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) svn-id: r11789 | |||
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann | |
svn-id: r11775 | |||
2003-12-19 | Changed abs() to ABS(), and changed a sorting function to use SWAP() | Torbjörn Andersson | |
svn-id: r11761 | |||
2003-12-19 | Whitespace changes | Torbjörn Andersson | |
svn-id: r11760 | |||
2003-12-18 | fixed endian bug in animDriver() | Robert Göffringmann | |
svn-id: r11747 | |||
2003-12-18 | SwordText big endian fixes | Robert Göffringmann | |
svn-id: r11744 | |||
2003-12-18 | fixed stupid palette bugs | Robert Göffringmann | |
svn-id: r11724 | |||
2003-12-17 | changed fnEnterSection to fix crash at startup. | Robert Göffringmann | |
svn-id: r11722 | |||
2003-12-17 | big endian fix | Robert Göffringmann | |
svn-id: r11709 | |||
2003-12-17 | fixed text output and logic bug. changed scrolling code. | Robert Göffringmann | |
hey, sword is running really nice already. :) svn-id: r11703 | |||
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann | |
svn-id: r11701 | |||
2003-12-17 | fixed resMan bug about closing of sections and started adding menu support | Robert Göffringmann | |
svn-id: r11695 | |||
2003-12-17 | fix various warnings; whatTarget()'s paramters shadowed member vars, but it ↵ | Max Horn | |
can just b e turned into a pure function (sidenote: the chaotic mix of spaces and tabs in router.cpp doesn't help readability :-) svn-id: r11693 | |||
2003-12-16 | fix speech animations | Robert Göffringmann | |
svn-id: r11690 | |||
2003-12-16 | fix speech logic bug (policeman scene works now...) | Robert Göffringmann | |
svn-id: r11689 | |||
2003-12-16 | compilation fixes | Jonathan Gray | |
svn-id: r11679 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 |