Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-11-09 | oops | Robert Göffringmann | |
svn-id: r15736 | |||
2004-11-09 | free memory on quit. | Robert Göffringmann | |
Still leaks some, though svn-id: r15735 | |||
2004-10-21 | Make PalmOS happy | Chris Apers | |
svn-id: r15632 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-02-13 | Fix for valgrind warning (From LavosSpawn) | Travis Howell | |
svn-id: r12846 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-07 | Tried to make the menus behave a bit more like the original. Perhaps most | Torbjörn Andersson | |
noticeably: * It no longer matters where you release the mouse button when talking to someone. It uses whatever topic you selected on mouse-down. * The inventory menu doesn't vanish if you're holding an object, even if you move the pointer away from it. * When using an object on a character (to talk to him about it), the top menu fades away, rather than vanishing instantly. Ok, that last change is rather non-obvious, but it does obsolete the clearMenu() function, which has therefore been removed. svn-id: r12222 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | added control panel confirmation dialog. | Robert Göffringmann | |
svn-id: r12128 | |||
2004-01-01 | implemented examining inventory items | Robert Göffringmann | |
svn-id: r12075 | |||
2003-12-31 | Don't lose the luggage when entering the inventory menu. | Torbjörn Andersson | |
svn-id: r12058 | |||
2003-12-31 | Draw the luggage first, then the mouse pointer. | Torbjörn Andersson | |
svn-id: r12057 | |||
2003-12-30 | forgot these... | Robert Göffringmann | |
svn-id: r12040 | |||
2003-12-30 | implemented mouse luggage stuff | Robert Göffringmann | |
svn-id: r12039 | |||
2003-12-28 | this fixes the remaining glitches | Robert Göffringmann | |
svn-id: r12004 | |||
2003-12-21 | fix mouse bugs (fixes chess puzzle) | Robert Göffringmann | |
svn-id: r11834 | |||
2003-12-21 | now two inventory items can be combined | Robert Göffringmann | |
svn-id: r11823 | |||
2003-12-20 | fix recently introduced mouse bugs. | Robert Göffringmann | |
svn-id: r11787 | |||
2003-12-20 | added SwordControl (the control panel). Not yet finished. | Robert Göffringmann | |
svn-id: r11775 | |||
2003-12-19 | Whitespace changes | Torbjörn Andersson | |
svn-id: r11760 | |||
2003-12-18 | fix mouse cursor animations | Robert Göffringmann | |
svn-id: r11748 | |||
2003-12-17 | fixed text output and logic bug. changed scrolling code. | Robert Göffringmann | |
hey, sword is running really nice already. :) svn-id: r11703 | |||
2003-12-17 | menu, sound and mouse fixes. | Robert Göffringmann | |
svn-id: r11701 | |||
2003-12-17 | fixed resMan bug about closing of sections and started adding menu support | Robert Göffringmann | |
svn-id: r11695 | |||
2003-12-16 | fix compilation on BE systems | Max Horn | |
svn-id: r11685 | |||
2003-12-16 | compilation fixes | Jonathan Gray | |
svn-id: r11679 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 |