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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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Commit message (
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Author
2004-01-20
Changed printf() to warning()
Torbjörn Andersson
2004-01-20
I assume this fixes CPU usage in synced cutscene playback, but since I
Torbjörn Andersson
2004-01-18
fixed warning
Max Horn
2004-01-18
fix compilation
Paweł Kołodziejski
2004-01-18
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
James Brown
2004-01-17
And again ... guess who fails compiling this ?
Nicolas Bacca
2004-01-14
I found and fixed a nasty fade-up bug in BS2. I don't know if the same
Torbjörn Andersson
2004-01-14
Changed the music fading so that the volume is increased when ABS(_fading)
Torbjörn Andersson
2004-01-11
cleanup
Torbjörn Andersson
2004-01-11
Changed dumpRes() to use the File class. (Untested.)
Torbjörn Andersson
2004-01-11
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
Torbjörn Andersson
2004-01-09
fix for bug #872916: BS1 scrolling glitch
Robert Göffringmann
2004-01-08
Merged read() and readBuffer(), like in BS2.
Torbjörn Andersson
2004-01-08
Changed spaces to tabs.
Torbjörn Andersson
2004-01-07
implemented drawing of additional scrolling frames
Robert Göffringmann
2004-01-07
Tried to make the menus behave a bit more like the original. Perhaps most
Torbjörn Andersson
2004-01-07
some changes for Czech version
Robert Göffringmann
2004-01-07
implemented volume control panel
Robert Göffringmann
2004-01-06
updated copyright notice
Max Horn
2004-01-06
start work on czech subtitle support, not finished
Jonathan Gray
2004-01-06
fixed cd changing code
Robert Göffringmann
2004-01-06
get volume from gamedetector
Robert Göffringmann
2004-01-04
fixed screen updating
Robert Göffringmann
2004-01-04
fixed cd changing code
Robert Göffringmann
2004-01-04
Deal gracefully with missing music files.
Torbjörn Andersson
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-04
nothing.
Robert Göffringmann
2004-01-04
added control panel confirmation dialog.
Robert Göffringmann
2004-01-04
removed speed button from control panel and made the game do a full screen re...
Robert Göffringmann
2004-01-03
TODO
Max Horn
2004-01-03
renamed AudioInputStream -> AudioStream
Max Horn
2004-01-03
changed screen drawing code to only redraw blocks that changed.
Robert Göffringmann
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-03
eriktorbjorn's fix for a crash when sprite were completely outside of the screen
Robert Göffringmann
2004-01-02
Moved the menu refreshing to a separate function so that it can be easily
Torbjörn Andersson
2004-01-02
another change in the clicking checks
Robert Göffringmann
2004-01-01
implemented examining inventory items
Robert Göffringmann
2004-01-01
fixed savename drawing.
Robert Göffringmann
2004-01-01
whoops.
Robert Göffringmann
2004-01-01
added workaround for missing music file.
Robert Göffringmann
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2004-01-01
compilation fix
Jonathan Gray
2003-12-31
Use uint8 instead of char to avoid crashes with some accented characters.
Torbjörn Andersson
2003-12-31
fixed language strings
Robert Göffringmann
2003-12-31
Don't lose the luggage when entering the inventory menu.
Torbjörn Andersson
2003-12-31
Draw the luggage first, then the mouse pointer.
Torbjörn Andersson
2003-12-31
fix segfault
Jonathan Gray
2003-12-30
removed old, useless stuff
Robert Göffringmann
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
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