Age | Commit message (Expand) | Author |
2004-10-21 | Fixed warnings. (Maybe it should be "const char *" instead, but then I got | Torbjörn Andersson |
2004-10-21 | this should work around bug #922774. | Robert Göffringmann |
2004-10-17 | Use new setupPremix variant (incomplete) | Max Horn |
2004-10-14 | forgot to remove these debug messages | Robert Göffringmann |
2004-10-14 | The checkCdFiles() function still looked only for SPEECH1.CLU and | Torbjörn Andersson |
2004-10-13 | I hope this fixes speech in demo | Robert Göffringmann |
2004-10-12 | added mp3 and ogg vorbis playback for music and speech. | Robert Göffringmann |
2004-10-08 | Prevent double slash in path | Chris Apers |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-08-31 | Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ... | Travis Howell |
2004-08-19 | No need to manually check inside extrapath -- this is done automatically anyway | Max Horn |
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ... | Max Horn |
2004-08-05 | Enhanced extrapath support | Max Horn |
2004-07-27 | Add support for speech in demo. | Travis Howell |
2004-07-18 | Let displayMessage() restore the mouse pointer to the standard BS1 arrow | Torbjörn Andersson |
2004-07-16 | Open the control panel on both F5 and ESC, like the original did. | Torbjörn Andersson |
2004-07-11 | Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go... | James Brown |
2004-06-28 | Added "MUSIC" / "music" to the list of default directories. | Torbjörn Andersson |
2004-06-28 | Enhanced default directory support in the File class; now one can specify arb... | Max Horn |
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few m... | Max Horn |
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn |
2004-06-25 | Use auto_ptr to avoid leaks | Max Horn |
2004-05-12 | Some usability fixes to the control panel code: | Torbjörn Andersson |
2004-05-02 | This fixes bug #917427, a masking problem, hopefully without causing any | Torbjörn Andersson |
2004-03-31 | be tolerant against abuse of ConfMan.getInt(); add missing default value for ... | Max Horn |
2004-03-30 | Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ... | Max Horn |
2004-03-30 | please fix | Paweł Kołodziejski |
2004-03-28 | Renamed more OSystem methods | Max Horn |
2004-03-28 | Fix bug #920491 (BS1: Game crashes when savepath is invalid) | Max Horn |
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson |
2004-03-23 | Unify MPEG2 code even more | Max Horn |
2004-03-22 | share 'init' method, too | Max Horn |
2004-03-22 | some more cleanup | Max Horn |
2004-03-22 | move commong code into separate source file (more could be done, but it's a s... | Max Horn |
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn |
2004-03-21 | Unify a bit more... | Max Horn |
2004-03-15 | fix doxygen-comment mistakes | Max Horn |
2004-03-13 | When both music channels are used, and a third piece of music starts, | Torbjörn Andersson |
2004-03-12 | Always play the "current music" after restoring a savegame, even if it's 0. | Torbjörn Andersson |
2004-03-07 | changed workaround again, it's also needed when entering the room, not only w... | Robert Göffringmann |
2004-03-07 | work around script bug #911508 BS1: Crash when loading certain savegames | Robert Göffringmann |
2004-03-05 | Removed obsolete warning message from fnPlaySequence(). | Torbjörn Andersson |
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca |
2004-03-03 | Set the wantFade variable in initialize() as well. Otherwise it'll be false | Torbjörn Andersson |
2004-03-02 | Display keyboard when saving | Nicolas Bacca |
2004-03-01 | When scrolling, force a full redraw not only when the scroll offset changes | Torbjörn Andersson |
2004-03-01 | Fix from Roever for bug #892827 | James Brown |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing OS... | Max Horn |
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca |