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path: root/sword2/driver/animation.cpp
AgeCommit message (Expand)Author
2004-02-07Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568)James Brown
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-01-30avoid using huge static structs - they can't be stripped, and increase the ex...Max Horn
2004-01-22whitespacesMax Horn
2004-01-20Some minor cleanups (comments and spacing), and fixed CPU usage in syncedTorbjörn Andersson
2004-01-18This should make subtitles work again in "overlay" cutscene mode.Torbjörn Andersson
2004-01-18I know we're not supposed to make cleanup commits at this point, but surelyTorbjörn Andersson
2004-01-18Don't allow overlapping voice in cutscenes. Fixes crash in carib cutscene.James Brown
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown
2004-01-17Update BS2 cutscene player with changes from roever: overlay support (default...James Brown
2004-01-14I wanted to Valgrind the cutscene code, so I had to fix the warnings aboutTorbjörn Andersson
2004-01-13cut down pointless header interdependenciesMax Horn
2004-01-13Moved some methods into class AnimationState (where they really belong - nice...Max Horn
2004-01-13Some more formatting cleanups. Made the Ogg file handle part of theTorbjörn Andersson
2004-01-13Moved the rest of the MoviePlayer class into animation.cpp/.h, plus someTorbjörn Andersson
2004-01-13added legal header; fixed incorrect fscanf use; C++ification (the code still ...Max Horn
2004-01-12Initial libmpeg2 cutscene support based on patch #874510.James Brown