Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-24 | work around compiler bug in GCC 2.95.x | Max Horn | |
svn-id: r9836 | |||
2003-08-23 | SetPalette conflicts with an OS symbol on OS X | Max Horn | |
svn-id: r9829 | |||
2003-08-23 | Unstubbed the Create/Draw/DeleteSurface() functions, and removed some | Torbjörn Andersson | |
unnecessary stuff from our own Surface class. The former allows the in-game dialogs to at least sort of work, and the latter gained me a few frames per second, according to the built-in FPS counter. svn-id: r9825 | |||
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code ↵ | James Brown | |
is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :) svn-id: r9782 | |||
2003-08-19 | patch #791032 from erik SWORD2: Sprite drawing (incomplete) | Jonathan Gray | |
svn-id: r9780 | |||
2003-08-18 | Added support for opaque surfaces (it's the default now, actually) since it | Torbjörn Andersson | |
looks like the sprite renderer may need them. svn-id: r9753 | |||
2003-08-17 | patch #790060 SWORD2: Initial graphics work from erik very nice indeed :) | Jonathan Gray | |
svn-id: r9737 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-31 | remove bs2 specific osystem var | Jonathan Gray | |
svn-id: r9330 | |||
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl | |
besides this way all our engines start with an "s" ;) svn-id: r9301 | |||
2003-07-29 | turn d_sound.cpp into class BS2Sound | Jonathan Gray | |
svn-id: r9280 | |||
2003-07-28 | StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework ↵ | Max Horn | |
on OS X) svn-id: r9248 | |||
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray | |
svn-id: r9237 | |||
2003-07-28 | substitute long int for LARGE_INTEGER | Jonathan Gray | |
svn-id: r9236 | |||
2003-07-28 | replace DWORD usage with uint32 | Jonathan Gray | |
svn-id: r9235 | |||
2003-07-28 | rename memory struct as well | Jonathan Gray | |
svn-id: r9234 | |||
2003-07-28 | rename functions with windows specific names | Jonathan Gray | |
svn-id: r9233 | |||
2003-07-28 | rename _mkdir | Jonathan Gray | |
svn-id: r9232 | |||
2003-07-28 | undefine these functions for now but in the long run we should probably ↵ | Jonathan Gray | |
rename them svn-id: r9231 | |||
2003-07-28 | Ooops | Travis Howell | |
svn-id: r9225 | |||
2003-07-28 | A few warnings | Travis Howell | |
svn-id: r9224 | |||
2003-07-28 | Compiles on mingw now | Travis Howell | |
svn-id: r9222 | |||
2003-07-28 | fixed some warnings | Max Horn | |
svn-id: r9216 | |||
2003-07-28 | bs2 driver | Jonathan Gray | |
svn-id: r9212 |