Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson | |
svn-id: r10885 | |||
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson | |
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588 | |||
2003-10-04 | added namespace Sword2 | Max Horn | |
svn-id: r10581 | |||
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson | |
message functions with our own. We still need to go through them and assign sensible debug levels to them. svn-id: r10422 | |||
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson | |
svn-id: r10391 | |||
2003-09-21 | ScummVM code formatting conventions | Torbjörn Andersson | |
svn-id: r10350 | |||
2003-09-20 | Clarified comment | Torbjörn Andersson | |
svn-id: r10334 | |||
2003-09-20 | cleanup | Torbjörn Andersson | |
svn-id: r10333 | |||
2003-09-13 | cleanup | Max Horn | |
svn-id: r10218 | |||
2003-09-13 | let the interpreter use native endianess for variables -> this allows us to ↵ | Max Horn | |
get rid of various endian conversions, and also fixs lots of other problems on BE systems. Beware, though, this may impair save game exchange between LE/BE: we'll have to adjust save_rest.cpp to convert to/from LE upon save/load svn-id: r10216 | |||
2003-09-07 | more endian fixes | Max Horn | |
svn-id: r10058 | |||
2003-09-07 | some endian fixes | Max Horn | |
svn-id: r10056 | |||
2003-07-28 | fixed const errors | Max Horn | |
svn-id: r9243 | |||
2003-07-28 | -Werror cleanup | Jonathan Gray | |
svn-id: r9230 | |||
2003-07-28 | Compiles on mingw now | Travis Howell | |
svn-id: r9222 | |||
2003-07-28 | big FIXME | Max Horn | |
svn-id: r9221 | |||
2003-07-28 | bs2 | Jonathan Gray | |
svn-id: r9211 |