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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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mouse.cpp
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Author
2003-10-08
Some more cosmetic changes while I'm considering the next move. (Or maybe
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-10-03
Some renaming (ironic in the light of Fingolfin's recent namespace
Torbjörn Andersson
2003-10-01
ScummVM naming conventions and cleanup in the Sword2Sound class.
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-21
ScummVM code formatting conventions
Torbjörn Andersson
2003-09-19
cleanup
Torbjörn Andersson
2003-09-17
added a static method setDefaultDirectory to class File; used this to simplif...
Max Horn
2003-09-13
let the interpreter use native endianess for variables -> this allows us to g...
Max Horn
2003-09-13
wow - now I can walk around in the BS2 demo!
Max Horn
2003-09-13
cleanup
Max Horn
2003-09-12
endian fixes
Oliver Kiehl
2003-08-23
SetPalette conflicts with an OS symbol on OS X
Max Horn
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-29
turn d_sound.cpp into class BS2Sound
Jonathan Gray
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
A few warnings
Travis Howell
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
fixed more warnings
Max Horn
2003-07-28
bs2
Jonathan Gray