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path: root/sword2/resman.cpp
AgeCommit message (Expand)Author
2003-10-04added namespace Sword2Max Horn
2003-10-03use C++ struct naming instead of typedefs -> this fixes (or works around, wha...Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
2003-09-30Moved the memory manager functions into an object of its own (and enabledTorbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-27Removed CopyScreenBuffer() since it was a no-op anyway.Torbjörn Andersson
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-24Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.Torbjörn Andersson
2003-09-23Changed the keyboard handling to store "keyboard events", rather than justTorbjörn Andersson
2003-09-23whitespace fixesTorbjörn Andersson
2003-09-21fix convertEndian compilation (thanks erik for giving me some work :-); also ...Max Horn
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-19cleanupTorbjörn Andersson
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-17cleanupMax Horn
2003-09-14Fingolfin, now I am really disappointed with you that you didn't see this bug...Oliver Kiehl
2003-09-13simplified codeMax Horn
2003-09-13and another endian fixOliver Kiehl
2003-09-13convert run lists in the res managerMax Horn
2003-09-13cleanupMax Horn
2003-09-13improved heuristic, fixes crash when clicking on the fenceMax Horn
2003-09-13<joostp> *Fingolfin does +5 damage to endian bug.Max Horn
2003-09-12cleanupMax Horn
2003-09-12cleanup / fix WALK_GRID_FILE case in convertEndianMax Horn
2003-09-12move convertEndian aroundMax Horn
2003-09-12No need to have convertEndian member of class resManMax Horn
2003-09-12properly fixed parallax layers in BE systemsMax Horn
2003-09-12endian fixesOliver Kiehl
2003-09-09Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave asTorbjörn Andersson
2003-09-09Added a WaitForFade() function, to replace numerous while-loops scatteredTorbjörn Andersson
2003-09-02Re-formatted the code to be a bit more in line with the rest of ScummVM,Torbjörn Andersson
2003-09-01Another attempt at fixing the music1.clu / music2.clu thing.Torbjörn Andersson
2003-08-31Untested (because I don't have any savegames on this computer) support forTorbjörn Andersson
2003-08-23SetPalette conflicts with an OS symbol on OS XMax Horn
2003-08-23fix a resman method and make saving work using SaveFileManagerJonathan Gray
2003-08-22stop bs2 trying to cache clustersJonathan Gray
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-28match prototypeJonathan Gray
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28replace DWORD usage with uint32Jonathan Gray
2003-07-28rename functions with windows specific namesJonathan Gray
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
2003-07-28A few warningsTravis Howell
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28fixed yet more warningsMax Horn
2003-07-28bs2Jonathan Gray