Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-13 | improved heuristic, fixes crash when clicking on the fence | Max Horn | |
svn-id: r10207 | |||
2003-09-13 | <joostp> *Fingolfin does +5 damage to endian bug. | Max Horn | |
svn-id: r10199 | |||
2003-09-12 | cleanup | Max Horn | |
svn-id: r10197 | |||
2003-09-12 | cleanup / fix WALK_GRID_FILE case in convertEndian | Max Horn | |
svn-id: r10196 | |||
2003-09-12 | move convertEndian around | Max Horn | |
svn-id: r10195 | |||
2003-09-12 | No need to have convertEndian member of class resMan | Max Horn | |
svn-id: r10194 | |||
2003-09-12 | properly fixed parallax layers in BE systems | Max Horn | |
svn-id: r10193 | |||
2003-09-12 | endian fixes | Oliver Kiehl | |
svn-id: r10192 | |||
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson | |
if we have the focus, so there's no need to check. svn-id: r10130 | |||
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson | |
througout the code. svn-id: r10127 | |||
2003-09-02 | Re-formatted the code to be a bit more in line with the rest of ScummVM, | Torbjörn Andersson | |
and made a few (untested) endian-fixes. svn-id: r9965 | |||
2003-09-01 | Another attempt at fixing the music1.clu / music2.clu thing. | Torbjörn Andersson | |
svn-id: r9952 | |||
2003-08-31 | Untested (because I don't have any savegames on this computer) support for | Torbjörn Andersson | |
using music1.clu and music2.clu instead of music.clu svn-id: r9943 | |||
2003-08-23 | SetPalette conflicts with an OS symbol on OS X | Max Horn | |
svn-id: r9829 | |||
2003-08-23 | fix a resman method and make saving work using SaveFileManager | Jonathan Gray | |
svn-id: r9828 | |||
2003-08-22 | stop bs2 trying to cache clusters | Jonathan Gray | |
svn-id: r9815 | |||
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code ↵ | James Brown | |
is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :) svn-id: r9782 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl | |
besides this way all our engines start with an "s" ;) svn-id: r9301 | |||
2003-07-28 | match prototype | Jonathan Gray | |
svn-id: r9238 | |||
2003-07-28 | rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC | Jonathan Gray | |
svn-id: r9237 | |||
2003-07-28 | replace DWORD usage with uint32 | Jonathan Gray | |
svn-id: r9235 | |||
2003-07-28 | rename functions with windows specific names | Jonathan Gray | |
svn-id: r9233 | |||
2003-07-28 | add bs2demo target for broken sword 2 demo | Jonathan Gray | |
svn-id: r9229 | |||
2003-07-28 | A few warnings | Travis Howell | |
svn-id: r9224 | |||
2003-07-28 | Compiles on mingw now | Travis Howell | |
svn-id: r9222 | |||
2003-07-28 | fixed yet more warnings | Max Horn | |
svn-id: r9220 | |||
2003-07-28 | bs2 | Jonathan Gray | |
svn-id: r9211 |