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AgeCommit message (Expand)Author
2003-10-09Some cleanups and clarifications. Mainly, we no longer refer to theTorbjörn Andersson
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-08Use RandomSource instead of rand().Torbjörn Andersson
2003-10-08cleanupTorbjörn Andersson
2003-10-08Some more cosmetic changes while I'm considering the next move. (Or maybeTorbjörn Andersson
2003-10-07Some cleanup, some code removal and some unstubbing. Nothing important.Torbjörn Andersson
2003-10-07Renamed the FontRenderer class as FontRendererGui since there's anotherTorbjörn Andersson
2003-10-06Removed obsolete FIXME commentTorbjörn Andersson
2003-10-05Made a separate class for the cutscene functions, removed some unused codeTorbjörn Andersson
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...Max Horn
2003-10-04Moved some stuff out of driver96.h. Eventually I'd like to get rid of mostTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04removed Sword2 prefixes of most classes (made obsolete by our namespace usage...Max Horn
2003-10-04added namespace Sword2Max Horn
2003-10-03fix doxygen commentMax Horn
2003-10-03use C++ struct naming instead of typedefs -> this fixes (or works around, wha...Max Horn
2003-10-03Some renaming (ironic in the light of Fingolfin's recent namespaceTorbjörn Andersson
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-10-02Cleanups, mostly related to sound effects.Torbjörn Andersson
2003-10-01whitespace changesTorbjörn Andersson
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Clear cutscene subtitles before changing back the palette, and slow downTorbjörn Andersson
2003-09-30Moved the memory manager functions into an object of its own (and enabledTorbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
2003-09-29Removed - it's the same file as _mouse.hTorbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-29cleanup (I meant to do this in my previous commit)Torbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-29cleanupTorbjörn Andersson
2003-09-29Tiny whitespace / comment change.Torbjörn Andersson
2003-09-28cleanupTorbjörn Andersson
2003-09-28cleanupTorbjörn Andersson
2003-09-28More cleanup, plus support for cutscene leadout music. For now, we onlyTorbjörn Andersson
2003-09-28Alignment fixNicolas Bacca
2003-09-27cleanupTorbjörn Andersson
2003-09-27Began unifying the function documentation in driver96.h with the one in theTorbjörn Andersson
2003-09-27Save enough information about the currently playing music before theTorbjörn Andersson
2003-09-27Removed inaccurate commentTorbjörn Andersson
2003-09-27Removed CopyScreenBuffer() since it was a no-op anyway.Torbjörn Andersson
2003-09-27cleanupTorbjörn Andersson
2003-09-27I don't think UpdatePaletteMatchTable() has to write the table to file. InTorbjörn Andersson
2003-09-27cleanupTorbjörn Andersson
2003-09-27add alternate sword2 target for people who want to use the gui for game detec...Jonathan Gray
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-26cleanupTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-26Ok, I'm stupid.Torbjörn Andersson
2003-09-25Really clear the screen during the credits.Torbjörn Andersson