Age | Commit message (Collapse) | Author |
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svn-id: r51834
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- FM-Towns euphony driver completely rewritten based on KYRA FM-Towns and LOOM towns disasm.
- Split all the emu and driver code from sound_towns.cpp into different files to make things a bit less confusing.
- Move the driver code to common space since the exact same euphony driver is used by LOOM which means we could get rid of the outdated and incomplete ym2612 driver/emu implementation (which doesn't even do things like instrument loading, pan position, etc). I haven't tried to add this to the Scumm engine yet, since I am not familiar with it and my priority was to get the driver finished first. But from the look of disasm it shouldn't be difficult to do.
- Introduce a generic FM-Towns audio interface based on FM-Towns system file disasm which was necessary for the euphony driver rewrite. Every FM-Towns game I have seen so far seems to access the audio hardware via these system functions. This interface implementation will also allow reasonably simple creation of new FM-Towns audio drivers (e.g. this could be used for Kings Quest 5 FM-Towns or others).
- Move the PC98 driver to common space, too, since I have a strong feeling that this driver is also used in the PC98 version of Future Wars
- This also improves KYRA FM-Towns music quality, sound effects accuracy and music fading.
svn-id: r51645
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svn-id: r48970
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svn-id: r47476
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svn-id: r46180
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- Synced static resource definitions between KYRA main codebase and create_kyradat
- Rebuilt kyra.dat
svn-id: r46047
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svn-id: r46043
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svn-id: r46039
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svn-id: r46033
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svn-id: r46023
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svn-id: r46022
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input file validation.
svn-id: r46015
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svn-id: r46014
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svn-id: r45992
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svn-id: r45990
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svn-id: r45989
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still broken)
svn-id: r45906
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svn-id: r45082
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svn-id: r44539
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- Increase kyra.dat version.
- Rebuilt kyra.dat.
- Some slight adaptions for Kyrandia 1 German in the ScummVM source.
svn-id: r44215
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- Increase kyra.dat version
- Rebuilt kyra.dat
svn-id: r44177
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svn-id: r44162
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- Fix language settings of some game entries
svn-id: r44157
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svn-id: r44156
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- Changed handling of platform settings via game platform settings and not via special id
svn-id: r44148
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svn-id: r44147
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- Vast move of static data tables to new files
- Other cleanup
svn-id: r44143
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