Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-25 | Added myself to the MADE engine credits | Filippos Karapetis | |
svn-id: r39684 | |||
2009-03-23 | Added MSVC project files for the create_lure tool | Filippos Karapetis | |
svn-id: r39644 | |||
2009-03-23 | Silenced an MSVC warning | Filippos Karapetis | |
svn-id: r39642 | |||
2009-03-20 | Clarify entry in the credits. | Travis Howell | |
svn-id: r39563 | |||
2009-03-18 | Add another Spanish DOS version of Loom (EGA). | Travis Howell | |
svn-id: r39502 | |||
2009-03-16 | Add FreeSCI contributors | Henry Bush | |
svn-id: r39457 | |||
2009-03-16 | LOL: - implemented item throwing | Florian Kagerer | |
svn-id: r39455 | |||
2009-03-15 | SCI: Rewrote the save/load code, see also patch #2687400. | Max Horn | |
The new format is incompatible with the old one, and is still subject to some further changes. Also, regressions are quite possible, so watch out. Finally, the new code still contains some TODOs and FIXMEs. Several of these will be more or less automatically resolved once other code gets C++ified. svn-id: r39430 | |||
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer | |
- added support for dropping/picking up items (no throwing yet) svn-id: r39422 | |||
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer | |
svn-id: r39391 | |||
2009-03-14 | removed obsolete comment | Max Horn | |
svn-id: r39380 | |||
2009-03-12 | Update HE version for German version of Freddi Fish 2. | Travis Howell | |
svn-id: r39356 | |||
2009-03-10 | SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency | Max Horn | |
svn-id: r39308 | |||
2009-03-08 | Resurrection of SCI tools. Step 1. | Eugene Sandulenko | |
svn-id: r39240 | |||
2009-03-08 | Move Greg Frieger from Tinsel to SCI in credits as intended by r39179 | Willem Jan Palenstijn | |
svn-id: r39220 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-03-07 | Added Greg and myself to SCI engine credis | Max Horn | |
svn-id: r39179 | |||
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ↵ | Florian Kagerer | |
maze, but they still don't do anything) svn-id: r39039 | |||
2009-02-28 | Patch #2590824: DRASCULA: further improvements in italian translation | Eugene Sandulenko | |
svn-id: r38963 | |||
2009-02-28 | Make CFSML writers take const arguments | Willem Jan Palenstijn | |
svn-id: r38952 | |||
2009-02-24 | Fix compilation | Eugene Sandulenko | |
svn-id: r38850 | |||
2009-02-23 | Don't generate extra whitespaces (forgot to commit it before) | Jordi Vilalta Prat | |
svn-id: r38798 | |||
2009-02-22 | Check for end of file more often while reading CFSML | Willem Jan Palenstijn | |
svn-id: r38796 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-21 | SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also ↵ | Max Horn | |
improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml svn-id: r38657 | |||
2009-02-20 | Converted SCI saving to use saveFileMan. Instead of a savegame being | Willem Jan Palenstijn | |
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649 | |||
2009-02-20 | Add English version of Humongous Catalog Preview and Russian versions of two ↵ | Travis Howell | |
HE games. svn-id: r38630 | |||
2009-02-20 | formating | Paweł Kołodziejski | |
svn-id: r38612 | |||
2009-02-20 | add README.PSP to update-version.pl | Joost Peters | |
svn-id: r38608 | |||
2009-02-18 | Updated the cfsml tool to silence MSVC warnings and to remove memory testing | Filippos Karapetis | |
svn-id: r38492 | |||
2009-02-18 | move cfsml.pl to the tools/ directory | Eugene Sandulenko | |
svn-id: r38486 | |||
2009-02-17 | Add SCI team to credits | Eugene Sandulenko | |
svn-id: r38441 | |||
2009-02-15 | LOL: fix bug in kyra.dat | Florian Kagerer | |
svn-id: r38246 | |||
2009-02-15 | Fixed warnings. | Johannes Schickel | |
svn-id: r38191 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-13 | Fix bug #2596028 - FREDDI3: Game does not start German version. | Travis Howell | |
svn-id: r36315 | |||
2009-02-11 | Patch #2553049: Remove clem's name from forum design, following his request | Max Horn | |
svn-id: r36272 | |||
2009-02-07 | Add another version of Blue's Birthday Adventure demo. | Travis Howell | |
svn-id: r36241 | |||
2009-01-28 | Update Adventure Soft credits. | Travis Howell | |
svn-id: r36119 | |||
2009-01-26 | Correct md5 checksum for German Atari ST version of Indiana Jones and the ↵ | Travis Howell | |
Last Crusade. svn-id: r36080 | |||
2009-01-26 | Add German Atari ST version of Indiana Jones and the Last Crusade. | Travis Howell | |
svn-id: r36072 | |||
2009-01-26 | Backport of bugfix for incorrect fight animation offset in French version | Paul Gilbert | |
svn-id: r36070 | |||
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | Updated credits list with retired members | Max Horn | |
svn-id: r35911 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-10 | Update Joachim's role as requested by him. | Eugene Sandulenko | |
svn-id: r35809 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Replaced Hex Dumper in Binary theme parser. | Vicent Marti | |
Turned parsing classes into New Style classes. svn-id: r35607 |