Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-03-07 | Added Greg and myself to SCI engine credis | Max Horn | |
svn-id: r39179 | |||
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ↵ | Florian Kagerer | |
maze, but they still don't do anything) svn-id: r39039 | |||
2009-02-28 | Patch #2590824: DRASCULA: further improvements in italian translation | Eugene Sandulenko | |
svn-id: r38963 | |||
2009-02-28 | Make CFSML writers take const arguments | Willem Jan Palenstijn | |
svn-id: r38952 | |||
2009-02-24 | Fix compilation | Eugene Sandulenko | |
svn-id: r38850 | |||
2009-02-23 | Don't generate extra whitespaces (forgot to commit it before) | Jordi Vilalta Prat | |
svn-id: r38798 | |||
2009-02-22 | Check for end of file more often while reading CFSML | Willem Jan Palenstijn | |
svn-id: r38796 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-21 | SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also ↵ | Max Horn | |
improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml svn-id: r38657 | |||
2009-02-20 | Converted SCI saving to use saveFileMan. Instead of a savegame being | Willem Jan Palenstijn | |
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649 | |||
2009-02-20 | Add English version of Humongous Catalog Preview and Russian versions of two ↵ | Travis Howell | |
HE games. svn-id: r38630 | |||
2009-02-20 | formating | Paweł Kołodziejski | |
svn-id: r38612 | |||
2009-02-20 | add README.PSP to update-version.pl | Joost Peters | |
svn-id: r38608 | |||
2009-02-18 | Updated the cfsml tool to silence MSVC warnings and to remove memory testing | Filippos Karapetis | |
svn-id: r38492 | |||
2009-02-18 | move cfsml.pl to the tools/ directory | Eugene Sandulenko | |
svn-id: r38486 | |||
2009-02-17 | Add SCI team to credits | Eugene Sandulenko | |
svn-id: r38441 | |||
2009-02-15 | LOL: fix bug in kyra.dat | Florian Kagerer | |
svn-id: r38246 | |||
2009-02-15 | Fixed warnings. | Johannes Schickel | |
svn-id: r38191 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-13 | Fix bug #2596028 - FREDDI3: Game does not start German version. | Travis Howell | |
svn-id: r36315 | |||
2009-02-11 | Patch #2553049: Remove clem's name from forum design, following his request | Max Horn | |
svn-id: r36272 | |||
2009-02-07 | Add another version of Blue's Birthday Adventure demo. | Travis Howell | |
svn-id: r36241 | |||
2009-01-28 | Update Adventure Soft credits. | Travis Howell | |
svn-id: r36119 | |||
2009-01-26 | Correct md5 checksum for German Atari ST version of Indiana Jones and the ↵ | Travis Howell | |
Last Crusade. svn-id: r36080 | |||
2009-01-26 | Add German Atari ST version of Indiana Jones and the Last Crusade. | Travis Howell | |
svn-id: r36072 | |||
2009-01-26 | Backport of bugfix for incorrect fight animation offset in French version | Paul Gilbert | |
svn-id: r36070 | |||
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | Updated credits list with retired members | Max Horn | |
svn-id: r35911 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-10 | Update Joachim's role as requested by him. | Eugene Sandulenko | |
svn-id: r35809 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-29 | Replaced Hex Dumper in Binary theme parser. | Vicent Marti | |
Turned parsing classes into New Style classes. svn-id: r35607 | |||
2008-12-29 | Add more versions of Blues Clues games. | Travis Howell | |
svn-id: r35600 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-24 | Removed Ender from SCUMM credits (matching other retired team members, like ↵ | Max Horn | |
ludde and yazor) svn-id: r35517 | |||
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell | |
svn-id: r35379 | |||
2008-12-14 | Add Tucker engine to credits | Eugene Sandulenko | |
svn-id: r35361 | |||
2008-12-03 | Added Groovie credits | Jordi Vilalta Prat | |
svn-id: r35219 | |||
2008-12-01 | News update: Ender stepping down as project lead | Max Horn | |
svn-id: r35202 | |||
2008-11-28 | Added Cyx to SCUMM credits | Max Horn | |
svn-id: r35169 | |||
2008-11-20 | GUI: Reduce space used by credits | Max Horn | |
svn-id: r35127 | |||
2008-11-16 | Binary parser: Parsing of global dialog sections. | Vicent Marti | |
svn-id: r35094 | |||
2008-11-16 | Binary parser: Fixed missing sections in render info. | Vicent Marti | |
svn-id: r35091 | |||
2008-11-15 | Binary Parser: Finished parsing of all Render Info sections. | Vicent Marti | |
svn-id: r35086 | |||
2008-11-15 | Finished binary parsing of DrawData/drawsteps. | Vicent Marti | |
svn-id: r35071 | |||
2008-11-14 | More binary drawstep parsing. | Vicent Marti | |
svn-id: r35059 | |||
2008-11-14 | Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get | Torbjörn Andersson | |
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056 |