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2006-06-05fix missing html entityWillem Jan Palenstijn
svn-id: r22946
2006-06-05Fix detection of updated Spy Fox 1 demoTravis Howell
svn-id: r22934
2006-06-05Fix detection of some HE games and demosTravis Howell
svn-id: r22933
2006-06-03I completely forgot to gredit Laurent Blume for Solaris x86 build which weEugene Sandulenko
offer. svn-id: r22901
2006-06-03Add credit for Feeble Files source codeTravis Howell
svn-id: r22880
2006-05-31Credit Clem and Raina for forum themesEugene Sandulenko
svn-id: r22802
2006-05-30Added sections for infrastructure and GUI to the credits file. These are ↵Max Horn
badly incomplete; folks, please add yourself as appropriate svn-id: r22766
2006-05-30Changed 'md5scumm' target back to using a path based on the assumption that ↵Max Horn
you are working in a full checkout of the ScummMV repository svn-id: r22765
2006-05-28Use different method to detect V1 demo of Maniac Mansion, since md5 matches ↵Travis Howell
the full version svn-id: r22695
2006-05-27Fix V1 demo of maniacTravis Howell
svn-id: r22667
2006-05-23imported AGI enginePaweł Kołodziejski
svn-id: r22588
2006-05-19Update HE version for another English version of socksTravis Howell
svn-id: r22529
2006-05-18Update HE version for another English version of socksTravis Howell
svn-id: r22510
2006-05-13Added salty-horse to the creditsMax Horn
svn-id: r22458
2006-05-13Add newly discovered HE demos.Eugene Sandulenko
svn-id: r22455
2006-05-12Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL playerSven Hesse
svn-id: r22414
2006-05-05Add another English version of socksTravis Howell
svn-id: r22362
2006-04-29"qtable" is the tool we used to generate the "queen.tbl" file.Gregory Montoir
As the .tbl file is now the repository (in the engine-data module), I thought it would be nice to have the tool to (re)generate it. It may also be useful to add support for any other versions. There's no makefile ; to build the tool, just compile "qtable.c". To generate the .tbl file, just execute the tool with the output filename as argument. svn-id: r22226
2006-04-23Update all creditsTravis Howell
svn-id: r22123
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & ↵Max Horn
engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. svn-id: r22110
2006-04-23Fixed MD5 entry for mac version of MI1Max Horn
svn-id: r22102
2006-04-14Add variant for updated Spy Fox 1Travis Howell
svn-id: r21881
2006-04-14Finish cleanup of root directory. Now move scummvm.rc to dists/Eugene Sandulenko
svn-id: r21860
2006-04-11Some more MD5 entries / confirmations by Peter EckerleinMax Horn
svn-id: r21788
2006-04-09Sev now is project lead, tooMax Horn
svn-id: r21728
2006-04-09Clarify UK/US language for those HE demos which UK versions we have reported.Eugene Sandulenko
svn-id: r21709
2006-04-09Specify UK/US version for PuttTime since we have UK version reported for it.Eugene Sandulenko
svn-id: r21707
2006-04-09Clarify language for several UK HE releasesEugene Sandulenko
svn-id: r21706
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702
2006-04-07New Loom version reported by Peter EckerleinMax Horn
svn-id: r21673
2006-04-06Updated 'credits' target to generate correct LaTeX fileMax Horn
svn-id: r21651
2006-04-04Fix freddicove detection.Eugene Sandulenko
svn-id: r21610
2006-04-03Added variant string for some HE gamesMax Horn
svn-id: r21574
2006-04-01Changed output path for md5scumm target (matching the credits target: ↵Max Horn
assumes that you are running the target from inside a full checkout of the ScummVM SVN repository) svn-id: r21529
2006-03-29Add another English version of Monkey Island for MacintoshTravis Howell
svn-id: r21483
2006-03-25Add Blue's ABC Time and upgrade demo target to full gameEugene Sandulenko
svn-id: r21444
2006-03-24Removed obsolete test stuff from my credits description :-)Max Horn
svn-id: r21435
2006-03-24- Modified the 'credits' target so that it first generates the files in theMax Horn
scummvm module before trying to go outside (which may fail depending on the developers setup) - Changed the paths to the web/docs modules based on the assumption that we are working in a checkout of the complete Subversion repository. svn-id: r21434
2006-03-18adding self to creditsWillem Jan Palenstijn
svn-id: r21368
2006-03-10Add Russian puttrace and pajama3Eugene Sandulenko
svn-id: r21209
2006-03-09Credit Tyst for new SVG logo.Eugene Sandulenko
svn-id: r21173
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-02-20Updated MD5 tables again, adding details to more HE game variantsMax Horn
svn-id: r20796
2006-02-20Updated scumm-md5 table a bit moreMax Horn
svn-id: r20790
2006-02-19Added more variant IDs for HE gamesMax Horn
svn-id: r20778
2006-02-19Specify variant IDs for some HE games in scumm-md5.txt/.hMax Horn
svn-id: r20777
2006-02-19- Added new extra_versions table -> work in progress and disabled for now.Max Horn
- Refined information in scumm-md5.txt a bit - Updated scumm-md5.h to reflect the changes in scumm-md5.txt - Removed some unicode garbage from scumm.cpp svn-id: r20774
2006-02-17Fixed extra desc for a few MD5 table entriesMax Horn
svn-id: r20744
2006-02-16- Further extended the file format of tools/scumm-md5.txt: One can now specifyMax Horn
a variant ID, and the description field has been split into two parts. - Updated the PHP output, removing duplicate information and hopefully increasing the readability at the same time. svn-id: r20729
2006-02-16Add 3DO platform for HE gamesTravis Howell
svn-id: r20713