Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-07-07 | indent run | Max Horn | |
svn-id: r4480 | |||
2002-06-27 | Basic putt-putt game support. | James Brown | |
svn-id: r4434 | |||
2002-05-20 | small tweak, no functionality changed | Max Horn | |
svn-id: r4363 | |||
2002-05-15 | Misc. fixes | James Brown | |
svn-id: r4338 | |||
2002-05-07 | Beginning of support for multiple resolutions. | James Brown | |
Makes Zak256 inventory scrolling work. svn-id: r4227 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-04-04 | Fix Zak/Indy3 verbage issues. | James Brown | |
svn-id: r3854 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-12 | Fix a silly mistake that broke a lot of other games. | James Brown | |
svn-id: r3734 | |||
2002-03-11 | Fix Zak and Indy3 verbage | James Brown | |
svn-id: r3728 | |||
2002-03-05 | Fixed struct ImageHeader for v7 implementation | Vincent Hamm | |
svn-id: r3652 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-15 | Removed debug stuff | Vincent Hamm | |
svn-id: r3595 | |||
2002-02-15 | Fixed Loom interface | Vincent Hamm | |
svn-id: r3594 | |||
2002-02-15 | fixed a typo that broke all games after LoomCd | Vincent Hamm | |
svn-id: r3588 | |||
2002-02-14 | Fixed the distaff in Loom | Vincent Hamm | |
svn-id: r3580 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | readability patch (janssen) | Ludvig Strigeus | |
svn-id: r3493 | |||
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus | |
svn-id: r3490 | |||
2001-11-08 | fixed keypress bug | Ludvig Strigeus | |
svn-id: r3474 | |||
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus | |
svn-id: r3467 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-09 | command line parameter support | Ludvig Strigeus | |
svn-id: r3414 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |