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path: root/video/avi_decoder.cpp
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2013-08-16VIDEO: Ignore some AVI lists with metadataMatthew Hoops
2013-08-15VIDEO: Add an over-ridable wrapper for the AVI audio track handlerFilippos Karapetis
Reimplementation of 7a49802c01b0c39be4e86335689db8f3359fde68 This is based on a suggestion made by clone2727, so the original idea belongs to him. Engines can now override the common AVI audio track handler with a custom one. This is needed for the Z-Engine AVI videos, since they use a custom audio decoder that is only used in the two Z-Engine games, and has its own fake AVI audio format (17). This clashes with the MS IMA ADPCM format, and therefore shouldn't pollute the common AVI video decoder code. The addition of this over-ridable method allows the Z-Engine to add its own custom AVI decoder while avoiding code duplication.
2013-08-05VIDEO: Clean up the AVI decoderMatthew Hoops
2013-06-20VIDEO: Allow AVI frame rate to be overriden with a constantMatthew Hoops
Required for sword1/sword2 MPEG videos
2013-06-20VIDEO: Hook up MPEG decoder to AVIMatthew Hoops
2013-06-20VIDEO: Update AVI code for parsing sword1/sword2 MPEG-2 filesMatthew Hoops
2013-01-26VIDEO: Hook some more of our ADPCM decoder variants to our AVI video decoderFilippos Karapetis
Information for the AVI audio track format IDs has been taken from libav. Thanks to clone2727 for his great help on this.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-08-27VIDEO: Fix "empty" AVI framesMatthew Hoops
2012-08-26COMMON: Add MKTAG16 for 16-bit multi-character constantsMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-07-22VIDEO: Rewrite the AVI code to use AdvancedVideoDecoderMatthew Hoops
In addition to using the new API, it should theoretically support multiple audio and video tracks now but that has not been tested.
2012-05-28VIDEO: Add volume/balance control to VideoDecoderMatthew Hoops
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video.
2011-05-25BUILD: Always enable indeo3 codecMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-28VIDEO: Fix incorrect, renamed, guard for TrueMotion1 supportOri Avtalion
2011-02-11VIDEO: Add another AVI stream type used by Indeo3Matthew Hoops
svn-id: r55886
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-09VIDEO: In overloaded methods, invoke correct parent implementationMax Horn
This should not cause any code behavior changes at this time, but if any of the intermediate VideoDecoder classes ever starts to overload stuff, this would become important. svn-id: r55841
2011-02-07VIDEO: Rename VideoDecoder::load() to loadStream()Max Horn
svn-id: r55810
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 2/2Eugene Sandulenko
svn-id: r55474
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
svn-id: r55473