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path: root/video/psx_decoder.cpp
AgeCommit message (Collapse)Author
2017-08-24VIDEO: Use new BitStreamMemory class for PSXStreamDecoderWillem Jan Palenstijn
2017-08-24COMMON: Remove BitStream base class to allow inlining callsWillem Jan Palenstijn
All users of BitStream were in fact using a specific, hardcoded variant, so we can hardcode that variant, removing the need for virtual calls, and enabling inlining.
2017-07-27VIDEO: Allow setting the mixer sound type used to play audio tracksBastien Bouclet
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-02-18VIDEO: Make GPL headers consistent in themselves.Johannes Schickel
2013-04-16VIDEO: Fix uninitialized track pointersMatthew Hoops
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-18GRAPHICS: Implement different luminance rangesMatthew Hoops
Bink and Theora are now much improved
2012-09-17GRAPHICS: Rework YUV->RGB code a bitMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-07-21VIDEO: Move PSXStreamDecoder to the new VideoDecoder APIMatthew Hoops
2012-05-28VIDEO: Add volume/balance control to VideoDecoderMatthew Hoops
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video.
2012-02-23VIDEO: Make PSX streams calculate frame timing solely from CD speedMatthew Hoops
BS2 videos now play at the proper rate and BS1 videos have improved a/v sync.
2012-02-23VIDEO: Implement PSX stream v3 frame supportMatthew Hoops
2012-02-23VIDEO: Add a PlayStation stream decoderMatthew Hoops
To be used for sword1/sword2 PSX video playback