Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown | |
svn-id: r3665 | |||
2002-02-19 | Some temporary changes. New debug command 'b' draws walkboxes on the screen. | James Brown | |
For indy3_256/zak256, change the #if 1 in scumm.h - it makes the walkboxes draw correctly, although the actors still don't navigate right. svn-id: r3609 | |||
2002-02-19 | Voice support for loom talkie. Thanks Arisme. | James Brown | |
Other ports will have to add a new 'cd_playtrack' function, lest there be compile errors. svn-id: r3608 | |||
2002-02-17 | Fixes Indy/Zak when using the GDI driver. Thanks BBrox. | James Brown | |
svn-id: r3601 | |||
2001-12-28 | implemented shaking, | Ludvig Strigeus | |
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus | |
yazoo implemented remapActor svn-id: r3526 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-27 | fixed sound in GDI version | Ludvig Strigeus | |
svn-id: r3507 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-10 | verb bug fix, | Ludvig Strigeus | |
expireresource bug fix svn-id: r3485 | |||
2001-11-10 | new timing algorithm | Ludvig Strigeus | |
svn-id: r3484 | |||
2001-11-09 | warning message if no sfx channel available | Ludvig Strigeus | |
svn-id: r3479 | |||
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus | |
multiple sounds at the same time, some other fixes svn-id: r3477 | |||
2001-11-06 | fix in save game loader, | Ludvig Strigeus | |
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it, buffer out of bounds read fixed in Scumm::isMaskActiveAt svn-id: r3466 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-06 | fixed integer overflow for large sounds | Ludvig Strigeus | |
svn-id: r3458 | |||
2001-11-05 | speech support | Ludvig Strigeus | |
svn-id: r3456 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus | |
debugger skeleton implemented svn-id: r3442 | |||
2001-10-16 | misc fixes | Ludvig Strigeus | |
svn-id: r3435 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-12 | fast mode support | Ludvig Strigeus | |
svn-id: r3430 | |||
2001-10-10 | alternative mouse cursor | Ludvig Strigeus | |
basic save&load svn-id: r3416 | |||
2001-10-09 | command line parameter support | Ludvig Strigeus | |
svn-id: r3414 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |