From 0240838f649addf9da40d0b388fc247352776874 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 8 Apr 2011 21:35:58 +1000 Subject: TSAGE: Fixed problem with pathfinder add extra unnecessary steps --- engines/tsage/core.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index cbe9fd37b2..6add3b3d78 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -640,7 +640,7 @@ void PlayerMover::pathfind(Common::Point *routeList, Common::Point srcPos, Commo continue; Common::Point tempPt; - if (sub_F8E5(_globals->_walkRegions._field18[0]._pt1, _globals->_walkRegions._field18[0]._pt1, + if (sub_F8E5(_globals->_walkRegions._field18[0]._pt1, _globals->_walkRegions._field18[1]._pt1, _globals->_walkRegions._field18[var10]._pt1, _globals->_walkRegions._field18[var10]._pt2, &tempPt)) { // Add point to the route list _globals->_walkRegions._field18[0]._pt1 = tempPt; @@ -666,6 +666,7 @@ void PlayerMover::pathfind(Common::Point *routeList, Common::Point srcPos, Commo _globals->_walkRegions._field18[var10]._pt1, 1, objPos); } + _globals->_walkRegions._field18[0]._pt1 = objPos; *routeList++ = objPos; } } -- cgit v1.2.3