From 092da739293c8c14c4fb194e253c550d25fd0f99 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 24 Jan 2011 00:04:32 +0000 Subject: SWORD25: Documented a FIXME svn-id: r55489 --- engines/sword25/gfx/graphicengine.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/engines/sword25/gfx/graphicengine.cpp b/engines/sword25/gfx/graphicengine.cpp index 7b930a4e31..affd4306f0 100644 --- a/engines/sword25/gfx/graphicengine.cpp +++ b/engines/sword25/gfx/graphicengine.cpp @@ -260,7 +260,9 @@ Graphics::Surface *GraphicEngine::getScreenshot() { Resource *GraphicEngine::loadResource(const Common::String &filename) { assert(canLoadResource(filename)); - // Load image for "software buffer" (FIXME: Whatever that means?) + // Load image for "software buffer". These are images used to dynamically + // add shadows to actors (e.g. when George walks under the shadow of a + // a building) if (filename.hasSuffix("_s.png")) { bool result = false; SWImage *pImage = new SWImage(filename, result); -- cgit v1.2.3