From 0b74448ded1acd0e52cf61622ac44cb782894bb1 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 16 Dec 2007 13:28:00 +0000 Subject: An element was missing in the initialisation of sounds during the endgame sequence. It seems to correspond to the original's end_seq_data, so this should be the correct value. I hope. svn-id: r29877 --- engines/lure/scripts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index a279f5be20..63c48f40a8 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -50,7 +50,7 @@ static const uint16 *hotspot_dealloc_set[4] = {&dealloc_list_1[0], &dealloc_list static const AnimSoundSequence soundList[] = { {9, 0x45, 2, 0}, {27, 0x48, 5, 0}, {24, 0x46, 3, 0}, {24, 0x37, 1, 0}, {3, 0x37, 1, 1}, {3, 0x37, 1, 2}, {3, 0x37, 1, 3}, {3, 0x37, 1, 4}, {4, 0x37, 1, 5}, {7, 0x47, 4, 6}, - {31, 6, 0}, {0, 0, 0, 0} + {31, 0x00, 6, 0}, {0, 0, 0, 0} }; /*------------------------------------------------------------------------*/ -- cgit v1.2.3