From 13b6e0d69a041a4598b12cd92fbf2c00a347b932 Mon Sep 17 00:00:00 2001 From: Yotam Barnoy Date: Wed, 27 Oct 2010 11:09:03 +0000 Subject: PSP: Fixed ImageViewer code to deallocate TimedMessageDialog Not deallocating it before loading the next image causes fragmentation in memory which eventually prevents big things from being loaded into memory. svn-id: r53873 --- backends/platform/psp/image_viewer.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/backends/platform/psp/image_viewer.cpp b/backends/platform/psp/image_viewer.cpp index dbcafd3898..66512e450b 100644 --- a/backends/platform/psp/image_viewer.cpp +++ b/backends/platform/psp/image_viewer.cpp @@ -145,8 +145,10 @@ void ImageViewer::setVisible(bool visible) { _visible = true; setViewerButtons(true); - GUI::TimedMessageDialog dialog("Image Viewer", 1000); - dialog.runModal(); + { // so dialog goes out of scope, destroying all allocations + GUI::TimedMessageDialog dialog("Image Viewer", 1000); + dialog.runModal(); + } runLoop(); // only listen to viewer events } else { // we were asked to make invisible or failed to load -- cgit v1.2.3