From 13efaff2ad15e6cef488d14a274a1d7b679e3adf Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 28 Apr 2011 20:40:08 +1000 Subject: TSAGE: Proper setting of startup cursor for full game versus demo --- engines/tsage/ringworld_logic.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 0a2220c690..d8fef020c2 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -1319,6 +1319,8 @@ void RingworldGame::start() { // Switch to the title screen _globals->_sceneManager.setNewScene(1000); + + _globals->_events.showCursor(); } void RingworldGame::restart() { @@ -1407,6 +1409,8 @@ void RingworldGame::endGame(int resNum, int lineNum) { void RingworldDemoGame::start() { // Start the demo's single scene _globals->_sceneManager.changeScene(1); + + _globals->_events.setCursor(CURSOR_NONE); } void RingworldDemoGame::restart() { -- cgit v1.2.3