From 15969fa797779d31da869992f86c2d54117fe7cd Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Wed, 21 Sep 2005 10:06:56 +0000 Subject: This might allow the multi-OS version to run from CD, though I'm not sure our game detection agrees with that at the moment. svn-id: r18851 --- saga/saga.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/saga/saga.cpp b/saga/saga.cpp index 6536ffa951..026594b1b4 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -119,7 +119,6 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst) _frameCount = 0; - // The Linux version of Inherit the Earth puts all data files in an // 'itedata' sub-directory, except for voices.rsc Common::File::addDefaultDirectory(_gameDataPath + "itedata/"); @@ -130,6 +129,10 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst) Common::File::addDefaultDirectory(_gameDataPath + "music/"); Common::File::addDefaultDirectory(_gameDataPath + "sound/"); + // The Multi-OS version puts the voices file in the root directory of + // the CD. The rest of the data files are in game/itedata + Common::File::addDefaultDirectory(_gameDataPath + "game/itedata/"); + // Mac CD Wyrmkeep Common::File::addDefaultDirectory(_gameDataPath + "patch/"); -- cgit v1.2.3