From 18dde5420cce566889b137aa3685ced4ba420e41 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 24 Apr 2008 21:20:32 +0000 Subject: Fixed hand item reset on scene enter. svn-id: r31706 --- engines/kyra/scene_v3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/kyra/scene_v3.cpp b/engines/kyra/scene_v3.cpp index 27144ff505..977d9540f8 100644 --- a/engines/kyra/scene_v3.cpp +++ b/engines/kyra/scene_v3.cpp @@ -161,7 +161,7 @@ void KyraEngine_v3::enterNewScene(uint16 sceneId, int facing, int unk1, int unk2 setNextIdleAnimTimer(); - if (_itemInHand <= 0) { + if (_itemInHand < 0) { _itemInHand = -1; _handItemSet = -1; _screen->setMouseCursor(0, 0, _gameShapes[0]); -- cgit v1.2.3