From 1b669d2489060530f69724cdb9088c3132b97f22 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Sat, 7 Oct 2017 00:38:34 -0500 Subject: SCI: Add workaround for uninitialized reads in Island of Dr Brain Leaning on the enter key during a word search puzzle will trigger this bug, just like in Castle of Dr Brain. --- engines/sci/engine/workarounds.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 842240db47..9eb0d7ae8d 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -325,6 +325,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_HOYLE5, 300, 300, 0, "", "export 2", sig_uninitread_hoyle5_1, 0, { WORKAROUND_FAKE, 0 } }, // after passing around cards in hearts { GID_ISLANDBRAIN, 100, 937, 0, "IconBar", "dispatchEvent", NULL, 58, { WORKAROUND_FAKE, 0 } }, // when using ENTER at the startup menu - bug #5241 { GID_ISLANDBRAIN, 140, 140, 0, "piece", "init", NULL, 3, { WORKAROUND_FAKE, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0 + { GID_ISLANDBRAIN, 180, 190, 0, "word", "dispatchEvent", NULL, -1, { WORKAROUND_FAKE, 0 } }, // holding down enter key during the word search puzzle, temps 14 and 15 { GID_ISLANDBRAIN, 200, 268, 0, "anElement", "select", NULL, 0, { WORKAROUND_FAKE, 0 } }, // elements puzzle, gets used before super TextIcon { GID_JONES, 1, 232, 0, "weekendText", "draw", sig_uninitread_jones_1, 0, { WORKAROUND_FAKE, 0 } }, // jones/cd only - gets called during the game { GID_JONES, 1, 255, 0, "", "export 0", NULL, -1, { WORKAROUND_FAKE, 0 } }, // jones/cd only - called when a game ends, temps 13 and 14 -- cgit v1.2.3