From 21a56c729745ad85c051735de8910eef06b83008 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Thu, 29 Mar 2018 00:05:04 +0200 Subject: BLADERUNNER: Remove unnecessary returns --- engines/bladerunner/debugger.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/engines/bladerunner/debugger.cpp b/engines/bladerunner/debugger.cpp index 87ab5d2cc1..6f5c7153b6 100644 --- a/engines/bladerunner/debugger.cpp +++ b/engines/bladerunner/debugger.cpp @@ -257,7 +257,6 @@ bool Debugger::cmdPosition(int argc, const char **argv) { debugPrintf("actorY(%i) = %f\n", actorId, actor->getY()); debugPrintf("actorZ(%i) = %f\n", actorId, actor->getZ()); debugPrintf("actorFacing(%i) = %i\n", actorId, actor->getFacing()); - return true; } if (argc == 3) { @@ -275,7 +274,6 @@ bool Debugger::cmdPosition(int argc, const char **argv) { Vector3 position = otherActor->getXYZ(); actor->setSetId(otherActor->getSetId()); actor->setAtXYZ(position, otherActor->getFacing()); - return true; } if (argc == 7) { @@ -285,7 +283,6 @@ bool Debugger::cmdPosition(int argc, const char **argv) { actor->setSetId(setId); actor->setAtXYZ(position, facing); - return true; } return true; } -- cgit v1.2.3