From 23a86ea571a8cdbd11705f81203587a209ab41d7 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 17 Apr 2007 03:47:47 +0000 Subject: Bugfix to have multiple savegame names list vertically svn-id: r26537 --- engines/lure/surface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp index fdb0e97128..3a8cd18fa4 100644 --- a/engines/lure/surface.cpp +++ b/engines/lure/surface.cpp @@ -670,7 +670,7 @@ bool SaveRestoreDialog::show(bool saveDialog) { // Write out any existing save names for (index = 0; index < numSaves; ++index) - s->writeString(DIALOG_EDGE_SIZE, SR_SAVEGAME_NAMES_Y, saveNames[index]->c_str(), true); + s->writeString(DIALOG_EDGE_SIZE, SR_SAVEGAME_NAMES_Y + (index * 8), saveNames[index]->c_str(), true); // Display the dialog s->copyTo(&screen.screen(), SAVE_DIALOG_X, SAVE_DIALOG_Y); -- cgit v1.2.3