From 248bee4d2498717c328914135fd3e57958fd9a05 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 10 Mar 2005 00:46:26 +0000 Subject: Change o72_openFile to always use saved game path for writing. svn-id: r17056 --- scumm/script_v72he.cpp | 66 +++++++++++++++++++++++++++++++++----------------- scumm/scumm.cpp | 2 +- 2 files changed, 45 insertions(+), 23 deletions(-) diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index e4b7d93e02..81be2616b2 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -32,6 +32,7 @@ #include "scumm/object.h" #include "scumm/resource.h" #include "scumm/resource_v7he.h" +#include "common/savefile.h" #include "scumm/scumm.h" #include "scumm/sound.h" #include "scumm/verbs.h" @@ -1554,7 +1555,7 @@ void ScummEngine_v72he::o72_jumpToScript() { } void ScummEngine_v72he::o72_openFile() { - int mode, slot, l; + int mode, slot, len, i, j; byte filename[256]; mode = pop(); @@ -1562,6 +1563,20 @@ void ScummEngine_v72he::o72_openFile() { debug(0,"Original filename %s", filename); + // HACK: Convert paths in lost/smaller + if (filename[0] == ':') { + len = resStrLen(filename) + 1; + j = 0; + for (i = 1; i < len; i++) { + if (filename[i] == ':') + filename[j++] = '/'; + else + filename[j++] = filename[i]; + } + filename[j] = 0; + debug(0,"Converted filename to %s", filename); + } + // Original games read path & filenames from INI file // We only need to add the required game name if (!strcmp((char *)filename,".he3")) { @@ -1591,37 +1606,44 @@ void ScummEngine_v72he::o72_openFile() { strcpy((char *)filename, buf1); } - // HACK: Convert paths - if (filename[0] == ':') { - int len = resStrLen(filename); - int i = 1, j = 0; - while(len--) { - if (filename[i] == ':') - filename[j] = '/'; - else - filename[j] = filename[i]; - - i++; - j++; + int r = 0; + if (filename[0] == 'c' && filename[1] == ':') { + // Strip path + for (r = strlen((char*)filename); r != 0; r--) { + if (filename[r - 1] == '\\') + break; + } + } else { + // Switch all \ to / for portablity + len = resStrLen(_scriptPointer) + 1; + for (i = 0; i < len; i++) { + if (filename[i] == '\\') + filename[i] = '/'; } - debug(0,"Converted filename to %s", filename); } + debug(0,"Final filename to %s", filename + r); slot = -1; - for (l = 0; l < 17; l++) { - if (_hFileTable[l].isOpen() == false) { - slot = l; + for (i = 0; i < 17; i++) { + if (_hFileTable[i].isOpen() == false) { + slot = i; break; } } if (slot != -1) { - if (mode == 1) - _hFileTable[slot].open((char*)filename, File::kFileReadMode); - else if (mode == 2) - _hFileTable[slot].open((char*)filename, File::kFileWriteMode); - else + switch(mode) { + case 1: + _hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _saveFileMan->getSavePath()); + if (_hFileTable[slot].isOpen() == false) + _hFileTable[slot].open((char*)filename + r, File::kFileReadMode); + break; + case 2: + _hFileTable[slot].open((char*)filename + r, File::kFileWriteMode, _saveFileMan->getSavePath()); + break; + default: error("o72_openFile(): wrong open file mode %d", mode); + } if (_hFileTable[slot].isOpen() == false) slot = -1; diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index bef1538ff2..05e9e2f51d 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -286,7 +286,7 @@ static const ScummGameSettings scumm_settings[] = { GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0}, {"1grademo", "Big Thinkers First Grade (Demo)", GID_HEGAME, 6, 90, 61, MDT_NONE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0}, - {"freddi3", "Freddi Fish 3: The Case of the Stolen Conch Shell", GID_HEGAME, 6, 90, 61, MDT_NONE, + {"freddi3", "Freddi Fish 3: The Case of the Stolen Conch Shell", GID_HEGAME, 6, 90, 62, MDT_NONE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES | GF_MULTIPLE_VERSIONS, 0, 0}, {"f3-mdemo", "Freddi Fish 3: The Case of the Stolen Conch Shell (Demo)", GID_HEGAME, 6, 90, 30, MDT_NONE, GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0}, -- cgit v1.2.3