From 29cd90ec1baf3b4fa6b20673dc957884ec6bf910 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 19 Jul 2009 09:09:56 +0000 Subject: Add patch #2823590 - Fix music crashes in Waxworks (PC). svn-id: r42606 --- engines/agos/midiparser_s1d.cpp | 4 ++++ engines/agos/res_snd.cpp | 4 ---- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/engines/agos/midiparser_s1d.cpp b/engines/agos/midiparser_s1d.cpp index d77621cc7b..568135ef8c 100644 --- a/engines/agos/midiparser_s1d.cpp +++ b/engines/agos/midiparser_s1d.cpp @@ -126,6 +126,10 @@ void MidiParser_S1D::parseNextEvent(EventInfo &info) { switch (info.event & 0x0F) { case 0x0: // Trigged by MOD2/MOD6/MOD15 in Waxworks + // Pure guesswork + info.ext.type = *(_position._play_pos++); + info.length = readVLQ(_position._play_pos); + info.ext.data = _position._play_pos; break; case 0x3: // Not sure, Song Select? diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp index e85440d8e1..4f3582b55d 100644 --- a/engines/agos/res_snd.cpp +++ b/engines/agos/res_snd.cpp @@ -285,10 +285,6 @@ void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) { void AGOSEngine::playMusic(uint16 music, uint16 track) { stopMusic(); - // FIXME: Music too unstable, when switching locations. - if (getPlatform() == Common::kPlatformPC && getGameType() == GType_WW) - return; - if (getPlatform() == Common::kPlatformAmiga) { playModule(music); } else if (getPlatform() == Common::kPlatformAtariST) { -- cgit v1.2.3