From 2fc79f197f5e0f6c336a26067334896ae321016e Mon Sep 17 00:00:00 2001 From: Vladimir Menshakov Date: Sun, 3 Jan 2010 01:57:05 +0000 Subject: improved accuracy of the speed calculations svn-id: r46914 --- engines/teenagent/scene.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 48840bb06f..5cf7f03ccc 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -672,15 +672,12 @@ bool Scene::render() { uint zoom = lookupZoom(position.y); if (!path.empty()) { - int speed_x = 4 * zoom / 256, speed_y = 1 * zoom / 256; + int speed_x = ((teenagent.currentIndex() % 5) == 0? 16: 4) * zoom / 256, speed_y = 1 * zoom / 256; if (speed_x == 0) speed_x = 1; if (speed_y == 0) speed_y = 1; - if ((teenagent.currentIndex() % 5) == 0) - speed_x *= 4; - const Common::Point &destination = path.front(); Common::Point dp(destination.x - position.x, destination.y - position.y); -- cgit v1.2.3