From 33545452f0ce8c6793635ee57441be06e32f190a Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 23 Dec 2007 11:34:22 +0000 Subject: Fix for problem that the player could stop themselves changing back from Selena if they left the current room too quickly after the change back had been scheduled svn-id: r29958 --- engines/lure/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index 57178470e4..98089f5668 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -366,7 +366,7 @@ void Game::playerChangeRoom() { --v; fields.setField(29, v); if (v == 0) - res.delayList().add(2, 0xCB7, true); + res.delayList().add(2, 0xCB7, false); } } } -- cgit v1.2.3