From 3587d870478cedc13eba2279e044bfc18eab7ff3 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 17 Jan 2014 20:32:06 +0200 Subject: FULLPIPE: Enable scene35 --- engines/fullpipe/scenes.cpp | 2 -- engines/fullpipe/scenes.h | 3 +++ 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index c61872f96a..c49b2fca13 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -912,7 +912,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene34_updateCursor; break; -#if 0 case SC_35: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_35"); scene->preloadMovements(sceneVar); @@ -923,7 +922,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { insertMessageHandler(sceneHandler35, 2, 2); _updateCursorCallback = defaultUpdateCursor; break; -#endif case SC_36: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_36"); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 24da21c30d..3e197b4aa9 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -161,6 +161,9 @@ void scene34_initBeh(); int sceneHandler34(ExCommand *cmd); int scene34_updateCursor(); +void scene35_initScene(Scene *sc); +int sceneHandler35(ExCommand *cmd); + int scene36_updateCursor(); void scene36_initScene(Scene *sc); int sceneHandler36(ExCommand *cmd); -- cgit v1.2.3