From 35e72866ec5472adccdbe16e55fef1fc5d059205 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 26 Dec 2007 01:09:46 +0000 Subject: Simplification of GM vs MT-32 detection. svn-id: r29997 --- engines/kyra/kyra.cpp | 3 --- engines/kyra/sound.cpp | 10 ++++++++++ engines/kyra/sound.h | 3 +-- 3 files changed, 11 insertions(+), 5 deletions(-) diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp index 61027555a5..e1ead2a873 100644 --- a/engines/kyra/kyra.cpp +++ b/engines/kyra/kyra.cpp @@ -116,9 +116,6 @@ int KyraEngine::init() { assert(_sound); soundMidiPc->hasNativeMT32(native_mt32); - // C55 appears to be XMIDI for General MIDI instruments - soundMidiPc->setUseC55(_flags.gameID == GI_KYRA2 && !native_mt32); - // Unlike some SCUMM games, it's not that the MIDI sounds are // missing. It's just that at least at the time of writing they // are decidedly inferior to the Adlib ones. diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp index 6812554869..71ae8a446d 100644 --- a/engines/kyra/sound.cpp +++ b/engines/kyra/sound.cpp @@ -131,6 +131,16 @@ SoundMidiPC::~SoundMidiPC() { close(); } +void SoundMidiPC::hasNativeMT32(bool nativeMT32) { + _nativeMT32 = nativeMT32; + + // C55 appears to be XMIDI for General MIDI instruments + if (!_nativeMT32 && _vm->game() == GI_KYRA2) + _useC55 = true; + else + _useC55 = false; +} + void SoundMidiPC::setVolume(int volume) { if (volume < 0) volume = 0; diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h index 126ffca760..d221f37ece 100644 --- a/engines/kyra/sound.h +++ b/engines/kyra/sound.h @@ -322,9 +322,8 @@ public: MidiChannel *getPercussionChannel() { return 0; } void setPassThrough(bool b) { _passThrough = b; } - void setUseC55(bool b) { _useC55 = b; } - void hasNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; } + void hasNativeMT32(bool nativeMT32); bool isMT32() { return _nativeMT32; } private: -- cgit v1.2.3