From 3919c51e865b6b895447d94861def0444887daa2 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 14 Sep 2012 11:39:36 +0300 Subject: TOLTECS: Adapt the movie chunk buffer allocation code Thanks to wjp and LordHoto for their feedback --- engines/toltecs/movie.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/engines/toltecs/movie.cpp b/engines/toltecs/movie.cpp index 33fe249514..74364630f5 100644 --- a/engines/toltecs/movie.cpp +++ b/engines/toltecs/movie.cpp @@ -98,7 +98,7 @@ void MoviePlayer::playMovie(uint resIndex) { uint32 lastTime = _vm->_mixer->getSoundElapsedTime(_audioStreamHandle); byte *chunkBuffer = NULL; - uint32 prevChunkSize = 0; + uint32 chunkBufferSize = 0; while (_chunkCount--) { byte chunkType = _vm->_arc->readByte(); @@ -111,13 +111,13 @@ void MoviePlayer::playMovie(uint resIndex) { if (chunkType == kChunkAudio) { _vm->_arc->skip(chunkSize); } else { - // Only reallocate the chunk buffer if it's smaller than the previous frame - if (chunkSize > prevChunkSize) { + // Only reallocate the chunk buffer if the new chunk is bigger + if (chunkSize > chunkBufferSize) { delete[] chunkBuffer; chunkBuffer = new byte[chunkSize]; + chunkBufferSize = chunkSize; } - prevChunkSize = chunkSize; _vm->_arc->read(chunkBuffer, chunkSize); } -- cgit v1.2.3