From 3efe85f5cec5b0cc28a7b3365b644354a307ce0b Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 31 Aug 2004 08:54:35 +0000 Subject: Ignore akos codec 32 for now svn-id: r14848 --- scumm/akos.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/scumm/akos.cpp b/scumm/akos.cpp index abaa33b270..1d5080976e 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -321,6 +321,10 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) { case 16: result |= codec16(xmoveCur, ymoveCur); break; + case 32: + // TODO Add codec32 + result = 1; + break; default: error("akos_drawLimb: invalid codec %d", codec); } @@ -358,6 +362,10 @@ byte AkosRenderer::drawLimb(const CostumeData &cost, int limb) { case 16: result |= codec16(xmoveCur, ymoveCur); break; + case 32: + // TODO Add codec32 + result = 1; + break; default: error("akos_drawLimb: invalid codec %d", codec); } @@ -722,6 +730,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) { rect.top = cur_y; rect.bottom = cur_y + _height; + rect.bottom = 400; startScaleIndexX = value; startScaleIndexY = value; @@ -1002,6 +1011,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) { clip.top = _actorY + ymoveCur; clip.right = clip.left + _width; clip.bottom = clip.top + _height; + clip.bottom = 400; maxw = _outwidth; maxh = _outheight; -- cgit v1.2.3