From 409fe0bd561e75b7312e4143b5e9c3803322430e Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 15 Jun 2010 10:30:01 +0000 Subject: AGI: made sprite-related debug output more informative svn-id: r49739 --- engines/agi/sprite.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/engines/agi/sprite.cpp b/engines/agi/sprite.cpp index 63ac880267..26aa100d2a 100644 --- a/engines/agi/sprite.cpp +++ b/engines/agi/sprite.cpp @@ -452,7 +452,7 @@ void SpritesMgr::blitSprites(SpriteList& l) { Sprite *s = *iter; objsSaveArea(s); - debugC(8, kDebugLevelSprites, "s->v->entry = %d (prio %d)", s->v->entry, s->v->priority); + debugC(8, kDebugLevelSprites, "blitSprites(): s->v->entry = %d (prio %d)", s->v->entry, s->v->priority); hidden = blitCel(s->xPos, s->yPos, s->v->priority, s->v->celData, s->v->viewData->agi256_2); if (s->v->entry == 0) { // if ego, update f1 @@ -528,7 +528,7 @@ void SpritesMgr::eraseBoth() { * @see blit_both() */ void SpritesMgr::blitUpdSprites() { - debugC(7, kDebugLevelSprites, "blit updating"); + debugC(7, kDebugLevelSprites, "blitUpdSprites()"); buildUpdBlitlist(); blitSprites(_sprUpd); } @@ -542,7 +542,7 @@ void SpritesMgr::blitUpdSprites() { * @see blit_both() */ void SpritesMgr::blitNonupdSprites() { - debugC(7, kDebugLevelSprites, "blit non-updating"); + debugC(7, kDebugLevelSprites, "blitNonupdSprites()"); buildNonupdBlitlist(); blitSprites(_sprNonupd); } @@ -578,7 +578,7 @@ void SpritesMgr::addToPic(int view, int loop, int cel, int x, int y, int pri, in int x1, y1, x2, y2, y3; uint8 *p1, *p2; - debugC(3, kDebugLevelSprites, "v=%d, l=%d, c=%d, x=%d, y=%d, p=%d, m=%d", view, loop, cel, x, y, pri, mar); + debugC(3, kDebugLevelSprites, "addToPic(view=%d, loop=%d, cel=%d, x=%d, y=%d, pri=%d, mar=%d)", view, loop, cel, x, y, pri, mar); _vm->recordImageStackCall(ADD_VIEW, view, loop, cel, x, y, pri, mar); @@ -609,7 +609,7 @@ void SpritesMgr::addToPic(int view, int loop, int cel, int x, int y, int pri, in eraseBoth(); - debugC(4, kDebugLevelSprites, "blit_cel (%d, %d, %d, c)", x, y, pri); + debugC(4, kDebugLevelSprites, "blitCel(%d, %d, %d, c)", x, y, pri); blitCel(x1, y1, pri, c, _vm->_game.views[view].agi256_2); // If margin is 0, 1, 2, or 3, the base of the cel is @@ -659,7 +659,6 @@ void SpritesMgr::addToPic(int view, int loop, int cel, int x, int y, int pri, in blitBoth(); - debugC(4, kDebugLevelSprites, "commit_block (%d, %d, %d, %d)", x1, y1, x2, y2); commitBlock(x1, y1, x2, y2); } @@ -711,7 +710,7 @@ void SpritesMgr::commitBlock(int x1, int y1, int x2, int y2) { y1 = CLIP(y1, 0, _HEIGHT - 1); y2 = CLIP(y2, 0, _HEIGHT - 1); - debugC(7, kDebugLevelSprites, "%d, %d, %d, %d", x1, y1, x2, y2); + debugC(7, kDebugLevelSprites, "commitBlock(%d, %d, %d, %d)", x1, y1, x2, y2); w = x2 - x1 + 1; q = &_vm->_game.sbuf16c[x1 + _WIDTH * y1]; -- cgit v1.2.3