From 41f29f0504e3a5c797d48c2af823878e0b04dcc9 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 30 Dec 2007 22:22:38 +0000 Subject: Draw subtitles over the verb coin in CoMI, not under. This is noticeable early in the game, when Murray is talking to himself. I've verified this against the behaviour of the original interpreter. (Should this go into 0.11 as well?) svn-id: r30088 --- engines/scumm/gfx.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index f6a2385b4d..0b8be54015 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -484,10 +484,14 @@ void ScummEngine_v6::drawDirtyScreenParts() { drawBlastObjects(); } else { drawBlastObjects(); + if (_game.version == 8) { + // Do this before drawing blast texts. Subtitles go on + // top of the CoMI verb coin, e.g. when Murray is + // talking to himself early in the game. + processUpperActors(); + } drawBlastTexts(); } - if (_game.version == 8) - processUpperActors(); // Call the original method. ScummEngine::drawDirtyScreenParts(); -- cgit v1.2.3