From 43283ff561233d5e67cc15d8f1c3da4489156c0c Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 8 Dec 2018 11:42:45 -0800 Subject: GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zip --- engines/glk/frotz/sound_folder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/glk/frotz/sound_folder.cpp b/engines/glk/frotz/sound_folder.cpp index 91916c4ddc..fd99b0b2b1 100644 --- a/engines/glk/frotz/sound_folder.cpp +++ b/engines/glk/frotz/sound_folder.cpp @@ -90,7 +90,7 @@ void SoundZip::check(const Common::FSNode &gameDir, Story story) { if (!zipNode.exists()) return; - SearchMan.add("sound", Common::makeZipArchive(zipNode)); + SearchMan.add("sound", new SoundZip(Common::makeZipArchive(zipNode))); } SoundZip::SoundZip(Common::Archive *zip) : _zip(zip) { -- cgit v1.2.3