From 451fd81950b27fee6ee7a6070e731230fb8cfb78 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 9 Mar 2018 19:03:56 +0100 Subject: BLADERUNNER: Added TyrellGuard actor --- engines/bladerunner/module.mk | 1 + engines/bladerunner/script/ai/tyrell_guard.cpp | 455 +++++++++++++++++++++++++ engines/bladerunner/script/ai_script.cpp | 1 + engines/bladerunner/script/ai_script.h | 5 + 4 files changed, 462 insertions(+) create mode 100644 engines/bladerunner/script/ai/tyrell_guard.cpp diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk index 4a17be5a13..2043ff23b6 100644 --- a/engines/bladerunner/module.mk +++ b/engines/bladerunner/module.mk @@ -73,6 +73,7 @@ MODULE_OBJS = \ script/ai/sergeant_walls.o \ script/ai/shoeshine_man.o \ script/ai/transient.o \ + script/ai/tyrell_guard.o \ script/ai/zuben.o \ script/scene_script.o \ script/scene/ar01.o \ diff --git a/engines/bladerunner/script/ai/tyrell_guard.cpp b/engines/bladerunner/script/ai/tyrell_guard.cpp new file mode 100644 index 0000000000..3b77ad92aa --- /dev/null +++ b/engines/bladerunner/script/ai/tyrell_guard.cpp @@ -0,0 +1,455 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/script/ai_script.h" + +namespace BladeRunner { + +AIScriptTyrellGuard::AIScriptTyrellGuard(BladeRunnerEngine *vm) : AIScriptBase(vm) { +} + +void AIScriptTyrellGuard::Initialize() { + _animationFrame = 0; + _animationState = 0; + _animationStateNext = 0; + _animationNext = 0; + + _animDirection = 1; + _flag1 = false; + Actor_Set_Goal_Number(kActorTyrellGuard, 0); +} + +bool AIScriptTyrellGuard::Update() { + return false; +} + +void AIScriptTyrellGuard::TimerExpired(int timer) { + if (timer) { + if (timer == 1) { + AI_Countdown_Timer_Reset(kActorTyrellGuard, 1); + Actor_Set_Goal_Number(kActorTyrellGuard, 303); + } + } else { + AI_Countdown_Timer_Reset(kActorTyrellGuard, 0); + + if (Actor_Query_Which_Set_In(0) == kSetTB02_TB03) { + Actor_Set_Goal_Number(kActorTyrellGuard, 301); + } + } +} + +void AIScriptTyrellGuard::CompletedMovementTrack() { + //return false; +} + +void AIScriptTyrellGuard::ReceivedClue(int clueId, int fromActorId) { + //return false; +} + +void AIScriptTyrellGuard::ClickedByPlayer() { + //return false; +} + +void AIScriptTyrellGuard::EnteredScene(int sceneId) { + // return false; +} + +void AIScriptTyrellGuard::OtherAgentEnteredThisScene(int otherActorId) { + // return false; +} + +void AIScriptTyrellGuard::OtherAgentExitedThisScene(int otherActorId) { + // return false; +} + +void AIScriptTyrellGuard::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { + // return false; +} + +void AIScriptTyrellGuard::ShotAtAndMissed() { + // return false; +} + +bool AIScriptTyrellGuard::ShotAtAndHit() { + return false; +} + +void AIScriptTyrellGuard::Retired(int byActorId) { + // return false; +} + +int AIScriptTyrellGuard::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { + return 0; +} + +bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber) { + switch (newGoalNumber) { + case 300: + if (currentGoalNumber != newGoalNumber) { + Actor_Change_Animation_Mode(kActorTyrellGuard, 55); + AI_Countdown_Timer_Start(kActorTyrellGuard, 0, 30); + } + return true; + + case 301: + Actor_Change_Animation_Mode(kActorTyrellGuard, 0); + Delay(1000); + Actor_Says(kActorTyrellGuard, 320, 14); + Actor_Change_Animation_Mode(kActorTyrellGuard, 50); + Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0); + Delay(1000); + Actor_Force_Stop_Walking(0); + Actor_Set_Goal_Number(0, 500); + + return true; + + case 302: + AI_Countdown_Timer_Reset(kActorTyrellGuard, 0); + Actor_Says(kActorTyrellGuard, 310, 14); + AI_Countdown_Timer_Start(kActorTyrellGuard, 1, 20); + + return true; + + case 303: + Actor_Change_Animation_Mode(kActorTyrellGuard, 50); + Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0); + Delay(1000); + Actor_Force_Stop_Walking(0); + Actor_Set_Goal_Number(0, 500); + + return true; + + case 304: + AI_Countdown_Timer_Reset(kActorTyrellGuard, 1); + + return true; + + default: + return false; + } +} + +bool AIScriptTyrellGuard::UpdateAnimation(int *animation, int *frame) { + int frameRes; + + switch (_animationState) { + case 0: + *animation = 555; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(555)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + } + break; + case 1: + *animation = 564; + + if (_animationFrame <= 5) { + _animDirection = 1; + } else if (_animationFrame >= 12) { + _animDirection = -1; + } + + _animationFrame += _animDirection; + frameRes = _animationFrame; + break; + case 2: + *animation = 564; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + _animationState = 0; + } + break; + case 3: + frameRes = _animationFrame; + *animation = 558; + + if (!frameRes && _flag1) { + *animation = 555; + _animationState = 0; + } else { + _animationFrame = frameRes + 1; + + if (frameRes + 1 < Slice_Animation_Query_Number_Of_Frames(*animation)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + } + } + break; + case 4: + *animation = 559; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(559)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + _animationState = 3; + *animation = 558; + } + break; + case 5: + *animation = 560; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(560)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + _animationState = 3; + *animation = 558; + } + break; + case 6: + *animation = 561; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(561)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + _animationState = 3; + *animation = 558; + } + break; + case 7: + *animation = 562; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(562)) { + frameRes = _animationFrame; + } else { + _animationFrame = 0; + frameRes = 0; + _animationState = 3; + *animation = 558; + } + break; + case 8: + *animation = 557; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(557)) { + frameRes = _animationFrame; + } else { + *animation = 555; + _animationFrame = 0; + frameRes = 0; + _animationState = 0; + } + break; + case 9: + *animation = 563; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(563)) { + frameRes = _animationFrame; + } else { + *animation = 555; + _animationFrame = 0; + frameRes = 0; + _animationState = 0; + } + break; + case 10: + *animation = 564; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) { + frameRes = _animationFrame; + } else { + *animation = 555; + _animationFrame = 0; + frameRes = 0; + _animationState = 0; + } + break; + case 11: + *animation = 565; + _animationFrame++; + + if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(565)) { + frameRes = _animationFrame; + } else { + *animation = 555; + _animationFrame = 0; + frameRes = 0; + _animationState = 0; + } + break; + default: + frameRes = _animationFrame; + break; + } + + *frame = frameRes; + + return true; +} + +bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) { + switch (mode) { + case 0: + switch (_animationState) { + case 0: + _animationState = 8; + _animationFrame = 0; + break; + case 1: + _animationState = 2; + break; + case 3: + case 4: + case 5: + case 6: + case 7: + _flag1 = true; + break; + case 8: + break; + default: + _animationState = 0; + _animationFrame = 0; + break; + } + break; + case 1: + case 2: + case 4: + case 5: + case 6: + case 7: + case 8: + case 9: + case 10: + case 11: + case 16: + case 17: + case 18: + case 19: + case 20: + case 21: + case 22: + break; + case 3: + if (_animationState == 1) { + _animationState = 2; + } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) { + _animationState = 3; + _animationFrame = 0; + _flag1 = false; + } + break; + case 12: + if (_animationState == 1) { + _animationState = 2; + } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) { + _animationState = 4; + _animationFrame = 0; + _flag1 = false; + } + break; + case 13: + if (_animationState == 1) { + _animationState = 2; + } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) { + _animationState = 5; + _animationFrame = 0; + _flag1 = false; + } + break; + case 14: + if (_animationState == 1) { + _animationState = 2; + } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) { + _animationState = 6; + _animationFrame = 0; + _flag1 = false; + } + break; + case 15: + if (_animationState == 1) { + _animationState = 2; + } else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) { + _animationState = 7; + _animationFrame = 0; + _flag1 = false; + } + break; + case 23: + _animationState = 8; + _animationFrame = 0; + break; + default: + if (mode - 43 > 12) { + break; + } + if (mode - 43 == 7) { + _animationState = 11; + _animationFrame = 0; + } else if (mode - 43 == 12 || mode == 43) { + if (_animationState != 1) { + _animationState = 1; + _animationFrame = 0; + } + } + } + + return true; +} + +void AIScriptTyrellGuard::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) { + *animationState = _animationState; + *animationFrame = _animationFrame; + *animationStateNext = _animationStateNext; + *animationNext = _animationNext; +} + +void AIScriptTyrellGuard::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) { + _animationState = animationState; + _animationFrame = animationFrame; + _animationStateNext = animationStateNext; + _animationNext = animationNext; +} + +bool AIScriptTyrellGuard::ReachedMovementTrackWaypoint(int waypointId) { + return true; +} + +void AIScriptTyrellGuard::FledCombat() { + // return false; +} + +} // End of namespace BladeRunner diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp index 53b158c37b..31efed1ae9 100644 --- a/engines/bladerunner/script/ai_script.cpp +++ b/engines/bladerunner/script/ai_script.cpp @@ -44,6 +44,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) { _AIScripts[kActorTransient] = new AIScriptTransient(_vm); _AIScripts[kActorLance] = new AIScriptLance(_vm); _AIScripts[kActorInsectDealer] = new AIScriptInsectDealer(_vm); + _AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm); _AIScripts[kActorRunciter] = new AIScriptRunciter(_vm); _AIScripts[kActorZuben] = new AIScriptZuben(_vm); _AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm); diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h index 15ddb0c361..936667ae09 100644 --- a/engines/bladerunner/script/ai_script.h +++ b/engines/bladerunner/script/ai_script.h @@ -139,6 +139,11 @@ DECLARE_SCRIPT(InsectDealer) int _var3; END_SCRIPT +DECLARE_SCRIPT(TyrellGuard) + int _animDirection; + bool _flag1; +END_SCRIPT + DECLARE_SCRIPT(Runciter) int var_45CD78; int var_45CD7C; -- cgit v1.2.3