From 46593461d2b860b63d63b769100e65761e7ad8d7 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sun, 2 Feb 2014 12:11:14 +0100 Subject: BBVS: Fix detection - Use AD_ENTRY1 macro - Use the correct game name in bbvsGames --- engines/bbvs/detection.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/engines/bbvs/detection.cpp b/engines/bbvs/detection.cpp index 698380dfc1..98565c8e78 100644 --- a/engines/bbvs/detection.cpp +++ b/engines/bbvs/detection.cpp @@ -30,7 +30,7 @@ #include "graphics/thumbnail.h" static const PlainGameDescriptor bbvsGames[] = { - { "bbvs", "Bbvs" }, + { "bbvs", "Beavis and Butthead in Virtual Stupidity" }, { 0, 0 } }; @@ -38,12 +38,13 @@ namespace Bbvs { static const ADGameDescription gameDescriptions[] = { { - "bbvs", "", - { - {"game0001.vnm", 0, "637e5411751c7065bc385dd73d224561", 64004}, - AD_LISTEND - }, - Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO0() + "bbvs", + 0, + AD_ENTRY1s("game0001.vnm", "637e5411751c7065bc385dd73d224561", 64004), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO0() }, AD_TABLE_END_MARKER -- cgit v1.2.3