From 4694e98649d5b149e7b439b5e6411e36538a355d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 16 Feb 2006 08:55:06 +0000 Subject: Remove auto free flag for sounds in some HE games svn-id: r20724 --- engines/scumm/he/sound_he.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp index 2ab03cec43..5bf8cb3f54 100644 --- a/engines/scumm/he/sound_he.cpp +++ b/engines/scumm/he/sound_he.cpp @@ -333,7 +333,7 @@ void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) { byte *ptr, *spoolPtr; int size = -1; int priority, rate; - byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE; + byte flags = Audio::Mixer::FLAG_UNSIGNED; if (heChannel == -1) heChannel = (_vm->VAR_RESERVED_SOUND_CHANNELS != 0xFF) ? findFreeSoundChannel() : 1; -- cgit v1.2.3