From 50be542f9cacc7eba5879d8279d65b2637205b1d Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 26 Jan 2015 23:33:26 +0100 Subject: TSAGE: BF - Fix a glitch in scene 935 --- engines/tsage/blue_force/blueforce_scenes9.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp index 53000d6997..fcbfcb8cd7 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.cpp +++ b/engines/tsage/blue_force/blueforce_scenes9.cpp @@ -3521,7 +3521,7 @@ void Scene935::Action1::signal() { scene->_visualSpeaker.removeText(); scene->_visualSpeaker._textPos.y = scene->_sceneBounds.top + 80; scene->_visualSpeaker._color1 = 252; - scene->_visualSpeaker._color1 = 251; + scene->_visualSpeaker._color2 = 251; scene->_visualSpeaker.setText("Jake! Hide in the closet!"); setDelay(3); break; -- cgit v1.2.3