From 5aba6b5a0c5876792290fac806695fee9fecd743 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 6 Aug 2011 18:23:53 +1000 Subject: CGE: Removed redundant _sprite creation in engine setup --- engines/cge/cge.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index c06e65491d..603352d8a0 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -110,6 +110,7 @@ void CGEEngine::setup() { _miniCave = NULL; _miniShp = NULL; _miniShpList = NULL; + _sprite = NULL; // Create debugger console _console = new CGEConsole(this); @@ -130,8 +131,6 @@ void CGEEngine::setup() { _pocket[i] = new Sprite(this, NULL); _pocket[i]->_flags._kill = false; } - _sprite = new Sprite(this, NULL); - _sprite->_flags._kill = false; _horzLine = new HorizLine(this); _infoLine = new InfoLine(this, kInfoW); _cavLight = new CavLight(this); -- cgit v1.2.3