From 5f9c4efbd9fa537ba24b66272186750f9254ba9e Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Mon, 15 Aug 2005 15:46:53 +0000 Subject: Added note about fixing the off-by-one bug in BS2 sound, because people may want to re-compress their sound files. svn-id: r18692 --- NEWS | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/NEWS b/NEWS index ba8a90f4d2..704005abc0 100644 --- a/NEWS +++ b/NEWS @@ -42,6 +42,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Improved performance when playing the game from CD instead of hard disk. - Simplified sound effects handling. Again. - Code cleanups and restructuring. + - Fixed long-standing bug in decompressing sounds from the speech/music CLU + files. It was generating one sample too many, which could be heard as a + very slight popping noise at the end of some sounds. Files that have been + compressed with older versions of compress_sword2 will, of course, still + have the same error. You may want to regenerate them. - ... -- cgit v1.2.3