From 644209261691f8850d0c8f8cd7d6c941c5ec0cb6 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 12 Aug 2005 20:06:41 +0000 Subject: Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes" svn-id: r18672 --- saga/interface.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/saga/interface.cpp b/saga/interface.cpp index 60f7ea1f2d..46e2941c87 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -214,13 +214,13 @@ int Interface::activate() { _active = true; _vm->_script->_skipSpeeches = false; _vm->_actor->_protagonist->_targetObject = ID_NOTHING; - _vm->_gfx->showCursor(true); unlockMode(); if (_panelMode == kPanelMain){ _saveReminderState = 1; } draw(); } + _vm->_gfx->showCursor(true); return SUCCESS; } @@ -228,10 +228,10 @@ int Interface::activate() { int Interface::deactivate() { if (_active) { _active = false; - _vm->_gfx->showCursor(false); lockMode(); setMode(kPanelNull); } + _vm->_gfx->showCursor(false); return SUCCESS; } -- cgit v1.2.3