From 64e14fd4ed93b7c4851d956cadb0bb21e09e3ac9 Mon Sep 17 00:00:00 2001 From: Robert Göffringmann Date: Fri, 1 Aug 2003 00:15:05 +0000 Subject: changed loading & saving code to fix the bug discribed in the general forum. This bug applies to all platforms, it just seems to cause a crash only on Mac OS X. svn-id: r9352 --- sky/control.cpp | 60 +++++++++++++++++++++++++++++++++++++++++++-------------- sky/control.h | 3 ++- 2 files changed, 48 insertions(+), 15 deletions(-) diff --git a/sky/control.cpp b/sky/control.cpp index b63057551f..5a9ffc7780 100644 --- a/sky/control.cpp +++ b/sky/control.cpp @@ -1128,23 +1128,50 @@ void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) { // anims, stands, turnTable } -void SkyControl::stosStr(uint8 **destPos, uint16 *src, bool isGraf) { +void SkyControl::stosGrafStr(uint8 **destPos, Compact *cpt) { uint16 strLen = 0; - if (isGraf) { - while (src[strLen] || src[strLen+2]) - strLen++; - strLen += 3; - } else { + uint16 *src = cpt->grafixProg; + if ((cpt->logic == L_AR_ANIM) || (cpt->logic == L_TURNING)) { + if ((!src[0]) && (!src[2])) { + strLen = 3; + } else { + if (!src[0]) + strLen += 2; + while (src[strLen]) + strLen += 2; + } + } else if ((cpt->logic == L_MOD_ANIMATE) || (cpt->logic == L_TALK) || + (cpt->logic == L_LISTEN) || (cpt->logic == L_FRAMES)) { while (src[strLen]) - strLen++; - strLen++; - } + strLen += 3; // start fx, sendsync and coordinates are all 3 words each. + } else { + while (src[strLen]) // this *could* lead to problems... but I can't think + strLen++; // of a way to find the end of the graphics data if + } // the compact isn't in any special graphic mode. + strLen++; STOSW(*destPos, strLen); for (uint16 cnt = 0; cnt < strLen; cnt++) { STOSW(*destPos, src[cnt]); } } +void SkyControl::stosStr(uint8 **destPos, Compact *cpt, uint16 type) { + uint16 strLen = 0; + if (type & SAVE_GRAFX) + stosGrafStr(destPos, cpt); + + if (type & SAVE_TURNP) { + uint16 *src = cpt->extCompact->turnProg; + while (src[strLen]) + strLen++; + strLen++; + STOSW(*destPos, strLen); + for (uint16 cnt = 0; cnt < strLen; cnt++) { + STOSW(*destPos, src[cnt]); + } + } +} + void SkyControl::stosCompact(uint8 **destPos, Compact *cpt) { uint16 saveType = 0; if (cpt->extCompact) { @@ -1159,10 +1186,7 @@ void SkyControl::stosCompact(uint8 **destPos, Compact *cpt) { STOSW(*destPos, saveType); - if (saveType & SAVE_GRAFX) - stosStr(destPos, cpt->grafixProg, true); - if (saveType & SAVE_TURNP) - stosStr(destPos, cpt->extCompact->turnProg, false); + stosStr(destPos, cpt, saveType); STOSW(*destPos, cpt->logic); STOSW(*destPos, cpt->status); @@ -1317,7 +1341,15 @@ void SkyControl::lodsCompact(uint8 **srcPos, Compact *cpt) { if (saveType & SAVE_GRAFX) { uint16 grafxLen; LODSW(*srcPos, grafxLen); - cpt->grafixProg = (uint16 *)malloc(grafxLen << 1); + //cpt->grafixProg = (uint16 *)malloc(grafxLen << 1); + /* hack: there's a theoretical possibility that the saving routine detected the + end of the string incorrectly and forgot the end of the data. + By adding 10 zero-words, the data should at least be correctly terminated + (as all grafixProg data is 0-terminated), so if this condition really can + occur, it should only lead to small graphic glitches, not to crashes.*/ + + cpt->grafixProg = (uint16 *)malloc((grafxLen << 1) + 20); + memset(cpt->grafixProg + grafxLen, 0, 20); appendMemList(cpt->grafixProg); for (cnt = 0; cnt < grafxLen; cnt++) { LODSW(*srcPos, cpt->grafixProg[cnt]); diff --git a/sky/control.h b/sky/control.h index e0b83983ee..0d8696f0fd 100644 --- a/sky/control.h +++ b/sky/control.h @@ -210,7 +210,8 @@ private: uint16 saveGameToFile(void); void stosMegaSet(uint8 **destPos, MegaSet *mega); void stosCompact(uint8 **destPos, Compact *cpt); - void stosStr(uint8 **destPos, uint16 *src, bool isGraph); + void stosGrafStr(uint8 **destPos, Compact *cpt); + void stosStr(uint8 **destPos, Compact *cpt, uint16 type); uint32 prepareSaveData(uint8 *destBuf); bool autoSaveExists(void); -- cgit v1.2.3